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Conjure Barrage: Difference between revisions
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies. | | summary = This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies. | ||
| description = Channel your weapon's essence into a destructive, widespread volley. Deal {{DamageColor|Physical|Weapon Damage}}, plus an additional [[File:D8 Physical.png|frameless|link=|x30px]] '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you. | | description = Channel your weapon's essence into a destructive, widespread volley. Deal {{DamageColor|Physical|Weapon Damage}}, plus an additional [[File:D8 Physical.png|frameless|link=|x30px]] '''2d8''' damage of the same [[Damage Types|Type]] to enemies within a cone in front of you. This spell can be cast with either your melee weapon or ranged weapon. | ||
On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage. | On a successful [[Dexterity]] {{SavingThrow}}, targets still take half damage. |
Revision as of 03:05, 20 August 2023
Conjure Barrage is a level 3 conjuration spell. This spell allows spellcasters to summon a barrage of blades in front of them, potentially hitting multiple enemies.
Description
Channel your weapon's essence into a destructive, widespread volley. Deal Weapon Damage, plus an additional 2d8 damage of the same Type to enemies within a cone in front of you. This spell can be cast with either your melee weapon or ranged weapon.
On a successful Dexterity Saving throw, targets still take half damage.
Properties
- Damage
- Normal weapon damage
- + 2d8 (2~16) Physical
- Details
- Range: Self
- AoE: 9 m / 30 ft (Cone)
At higher levels
Casting this spell at a higher level grants no additional benefit.
Variants
How to learn
Classes:
- Class Level 9: Ranger