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Yurgir: Difference between revisions

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== About Yurgir==
== About Yurgir==
{{SpoilerWarning}}
{{SpoilerWarning}}
Through a deal made with [[Raphael]], Yurgir has been trapped in the [[Gauntlet of Shar]]. Yurgir is distressed and angry when first meeting the player. He intends to kill anyone that dare venture into the wing of the Temple where he made his abode, including the party. If the player gets to close to where him and his band of [[Merregon_Legionnaire|Merregons]] are preparing an ambush, a fight will break out.  
Through a deal made with [[Raphael]], Yurgir has been trapped in the [[Gauntlet of Shar]]. Yurgir is distressed and angry when first meeting the player. He intends to kill anyone that dare venture into the wing of the Temple where he made his abode, including the party. If the player gets too close to where him and his band of [[Merregon_Legionnaire|Merregons]] are preparing an ambush, a fight will break out.  


But his time in solitude, as well as confidence in his prowess, pushes him to prompt a conversation with the party before any combat initiates if they enter his room through the door and approach his bed. Through the conversation, the party can learn more about his circumstances and about the fate of the Dark Justiciars.  
But his time in solitude, as well as confidence in his prowess, pushes him to prompt a conversation with the party before any combat initiates if they enter his room through the door and approach his bed. Through the conversation, the party can learn more about his circumstances and about the fate of the Dark Justiciars.  

Revision as of 21:53, 17 August 2023