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Shillelagh: Difference between revisions
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{{ up to date | 2023-08- | {{ up to date | 2023-08-17 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | ||
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| race learns at level 2 = | | race learns at level 2 = | ||
| summary = It imbues the caster's weapon with nature power. | | summary = It imbues the caster's weapon with nature power. | ||
| description = | | description = Quarterstaff or Club Required. | ||
Your [[Quarterstaff|staff]] or [[club]] becomes magical: it deals {{DieIcon|d8|Physical}} {{DamageText|1d8 + [[Ability Score Modifier|Wisdom Modifier]]|Bludgeoning}} damage, and uses your [[Ability Score Modifier|Spellcasting Ability]] for {{Attack Roll}}s. | |||
| action type = bonus | | action type = bonus | ||
| attack roll = | | attack roll = |
Revision as of 23:50, 18 August 2023
Shillelagh is a cantrip (Transmutation). It imbues the caster's weapon with nature power.
Description
Quarterstaff or Club Required.
Your staff or club becomes magical: it deals 1d8 + Wisdom ModifierBludgeoning damage, and uses your Spellcasting Ability for Attack rolls.
Properties
- Details
- Range: Self
At higher levels
Casting this spell at a higher level grants no additional benefit.
Condition: Shillelagh
Duration: 10 turns
Creature's weapon is magical and deals 1d8Bludgeoning damage. Attack rolls use the wielder's Spellcasting Ability Modifier.
How to learn
Classes:
- Class Level 1: Druid
External Links
- Shillelagh on the Forgotten Realms Wiki