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Bone Chill: Difference between revisions
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Azure Fang (talk | contribs) (Adjusted description to current in-game, added range) |
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| race learns at level 1 = High Elf, High Half-Elf | | race learns at level 1 = High Elf, High Half-Elf | ||
| summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]]. | | summary = It deals [[Damage Types|Necrotic]] damage and prevents the target from regaining [[Hit Points]]. | ||
| description = | | description = Prevent the target from healing. An undead target receives {{Disadvantage}} on {{Attack Roll}}s. | ||
| action type = action | | action type = action | ||
| attack roll = yes | | attack roll = yes | ||
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| concentration = | | concentration = | ||
| range = ranged | | range = ranged | ||
| range m = | | range m = 18 | ||
| range ft = | | range ft = 60 | ||
| aoe = | | aoe = | ||
| aoe m = | | aoe m = |
Revision as of 04:24, 18 August 2023
Bone Chill is a cantrip (Necromancy). It deals Necrotic damage and prevents the target from regaining Hit Points.
Description
Prevent the target from healing. An undead target receives Disadvantage on Attack rolls.
Properties
- Damage
- 1d8 (1~8) Necrotic
- Details
- Attack roll
- Range: 18 m / 60 ft
At higher levels
When the spellcaster reaches Level 5, the damage increases by another 1d8 Necrotic damage, for a total of 2d8Necrotic.Condition: Bone Chilled
Duration: 1 turn
- Can not regain hit points.
- If Undead, has Disadvantage on Attack rolls.
How to learn
Classes:
- Class Level 3: Eldritch Knight, and Arcane Trickster
Races:
- Character level 1: High Elf, and High Half-Elf
(Character level is the sum of all class levels for a multi-classed character.)
External Links
- Chill touch on the Forgotten Realms Wiki