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Gleamdance Dagger: Difference between revisions

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(Add enchantment bonus to damage)
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| melee or ranged = melee
| melee or ranged = melee
| handedness = one-handed
| handedness = one-handed
| damage = 1d4
| damage = 1d4 + 2
| damage type = Piercing
| damage type = Piercing
| enchantment = +2
| enchantment = +2

Revision as of 22:04, 19 August 2023

Gleamdance Dagger is a rare, moderately enchanted (+2) special variant of the Daggers family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training. Its design lends itself well to be thrown at enemies as a projectile.

Description Icon.png

A pair of pixie wings were used to create this pretty blade - their delicate tracings can be seen all day and night, though they shine brightest by the light of a gibbous moon.

Properties

Damage
Details
Daggers Daggers
Rarity: Rare
Enchantment: + 2
 One-Handed
Finesse Finesse
Light (weapon property) Light
Thrown Thrown
 Melee: 1.5 m / 5  ft
 Weight: 0.45 kg / 0.9 lb
Price: 190 gp

Special

The holder of this item gains:

  • Gleamdance Dagger: Glowing: This object shines with a glowing light in a radius of 6m.
  • Gleamdancer (Off-Hand Only): When this dagger is wielded in the off-hand, the wielder gains a +1 bonus to Armour Class Armour Class.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.