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Punch-Drunk Bastard: Difference between revisions
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(added Punch-Drunk Bastard weapon) |
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{{WeaponPage | {{WeaponPage | ||
| image = | | image = Greatclub PlusOne Icon.png | ||
| category = simple | | category = simple | ||
| quote = You see... *hic* the thing... the really, really important thing *hic*... about this item is * | | quote = You see... *hic* the thing... the really, really important thing *hic*... about this item is *belches copiously*... oh sod it, it's a club. Enjoy. | ||
| type = Greatclubs | | type = Greatclubs | ||
| rarity = rare | | rarity = rare | ||
Line 13: | Line 13: | ||
| weight lb = 9.9 | | weight lb = 9.9 | ||
| price = 190 | | price = 190 | ||
| special = * '''Tippler's Rage:''' When you are | | special = * '''Tippler's Rage:''' When you are {{SmIconLink|Drunk Condition Icon.webp|Drunk (Condition)|Drunk}}, you have {{Advantage}} on [[Attack Rolls]]. You also create a blast with each attack, dealing {{DamageText|1d4|Thunder}} damage for 3m / 10ft. | ||
* '''[[Tenacity]]''' (Main Hand Only) | * '''[[Tenacity]]''' (Main Hand Only) | ||
| weapon actions = Concussive Smash, Backbreaker, Cleave | | weapon actions = Concussive Smash, Backbreaker, Cleave | ||
}} | }} |
Revision as of 23:24, 16 August 2023
Punch-Drunk Bastard is a rare, lightly enchanted (+1) special variant of the Greatclubs family of weapons. It is a simple melee weapon that's wielded with both hands.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
You see... *hic* the thing... the really, really important thing *hic*... about this item is *belches copiously*... oh sod it, it's a club. Enjoy.
Properties
- Damage
1d8 (1~8) + Strength modifier
Bludgeoning
- Details
Rarity: Rare
Enchantment: + 1
Two-Handed
Melee: 1.5 m / 5 ft
Weight: 4.5 kg / 9 lb
Price: 190 gp
Special
The holder of this item gains:
- Tippler's Rage: When you are
Advantage on Attack Rolls. You also create a blast with each attack, dealing 1d4
Thunder damage for 3m / 10ft.
, you have - Tenacity (Main Hand Only)
Weapon actions
If you have proficiency, equip in main hand to gain:
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Backbreaker (
)
Put extra force behind your strike to possibly knock your enemy .
Cleave (
)
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.