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Corpsegrinder: Difference between revisions
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| category = martial | | category = martial | ||
| quote = Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world. | | quote = Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world. | ||
| where to find = Looted off Stone Lord Agents northwest of the Open Hand Temple (X:-210, Y:99) | |||
| type = Mauls | | type = Mauls | ||
| rarity = rare | | rarity = rare |
Revision as of 00:35, 21 August 2023
Corpsegrinder is a rare, moderately enchanted (+2) special variant of the Mauls family of weapons. It is a martial melee weapon that's wielded with both hands.
![Description Icon.png](/w/images/thumb/5/5b/Description_Icon.png/24px-Description_Icon.png)
Reliable and trustworthy, you could not hope for more respectable company than this maul whilst traversing the forlorn places of the world.
Properties
- Damage
2d6 (2~12) + Strength modifier
Bludgeoning
- Extra damage
1d4 (1~4)
Thunder
- Details
Rarity: Rare
Enchantment: + 2
Two-Handed
Melee: 1.5 m / 5 ft
Weight: 4.5 kg / 9 lb
Price: 190 gp
Special
The holder of this item gains:
- Main Hand Only Tenacity
Weapon actions
If you have proficiency, equip in main hand to gain:
Backbreaker (
)
Put extra force behind your strike to possibly knock your enemy .
Concussive Smash (
)
Hit an enemy with all your might to deal damage and possibly them.
Grand Slam (
)
Slam your weapon into the ground, dealing additional
Thunder damage equal to your proficiency bonus, thunderously impacting nearby foes and possibly pushing them away.
Where to find
- Looted off Stone Lord Agents northwest of the Open Hand Temple (X:-210, Y:99)