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Ambusher: Difference between revisions

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| weight lb = 1.9
| weight lb = 1.9
| price = 190
| price = 190
| special = * Sentinel Weapon: Gain a +1 bonus to initiative rolls and Advantage on Perception Ability Checks.
| special = * '''Sentinel Weapon:''' Gain a +1 bonus to [[Initiative]] rolls and {{Advantage}} on [[Perception]] [[Checks|Ability Checks]]
* Ambusher's Streak: In combat, you deal an additional 1~6 Necrotic damage against creatures that haven't taken turn yet.
* '''Ambusher's Streak:''' In combat, you deal an additional {{DamageText|1d6|Necrotic}} damage against creatures that haven't taken turn yet.
| weapon actions = Flourish, Piercing Strike
| weapon actions = Flourish, Piercing Strike
}}
}}

Revision as of 02:14, 17 August 2023

Ambusher image

Ambusher is a rare, lightly enchanted (+1) special variant of the Shortswords family of weapons. It is a simple melee weapon wielded in one hand. As a finesse weapon, it can benefit from the wielder's Dexterity and not just their Strength. It's a light weapon that anyone can dual-wield without special training.

Description Icon.png

This blade is one of a few rare swords wielded by the Eucalyptus League, a group of fabulously wealthy courtesans who owned a great deal of Luskan's bazaars.

Properties

Damage
Details
Shortswords Shortswords
Rarity: Rare
Enchantment: + 1
 One-Handed
Finesse Finesse
Light (weapon property) Light
 Melee: 1.5 m / 5  ft
 Weight: 0.9 kg / 1.8 lb
Price: 190 gp

Special

The holder of this item gains:

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Flourish Flourish ()

Feint an attack to possibly throw your opponent Off Balance Off Balance.

Piercing Strike Piercing Strike ()

Stab an enemy and possibly inflict Gaping Wounds Gaping Wounds.