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Create Water: Difference between revisions
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| area range m = 2 | | area range m = 2 | ||
| area range ft = 5 | | area range ft = 5 | ||
| higher levels = When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each | | higher levels = [[Spells#Upcasting|Upcast]]: When the spell is cast a 2nd Level or higher, the area that you can create water increases by {{C|2m / 5ft}} for each [[Spells#Spell_Slot_Levels|Spell Slot Level]] above 1st. | ||
| notes = Also granted by {{SmallIcon|Rain Dancer Staff Icon.png}} [[Rain Dancer]]. | | notes = Also granted by {{SmallIcon|Rain Dancer Staff Icon.png}} [[Rain Dancer]]. | ||
}} | }} |
Revision as of 09:44, 24 August 2023
Create Water is a level 1 transmutation spell. This spell is a variant of Create or Destroy Water that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become Wet.
Description
Call forth rain. It extinguishes exposed flames and forms a Water Surface.
Properties
- Details
- Range: 9 m / 30 ft
- AoE: 4 m / 13 ft (Radius)
At higher levels
Upcast: When the spell is cast a 2nd Level or higher, the area that you can create water increases by2m / 5ft
for each Spell Slot Level above 1st. Condition: Wet
How to learn
Notes
Also granted by Rain Dancer.