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Contagion: Difference between revisions

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| level = 5
| level = 5
| school = Necromancy
| school = Necromancy
| classes = Cleric
| ritual =
| class learns at level 9 = Cleric
| classes = Cleric, Circle of Spores
| summary = Afflict a target with a disease subject to an attack roll, and inflict contagion poison subject to a CON save.
| class learns at level 9 = Cleric, Circle of Spores
| class learns at level 2 =
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.
| description = Poison a target and possibly afflict them with a disease of your choice.
| description = Poison a target and possibly afflict them with a disease of your choice.
Once infected, the target will roll a [[Constitution]] {{SavingThrow}} each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.
Variants:
* {{IconLink|size=28|Spell Necromancy Contagion FilthFever.png|Contagion: Filth Fever}}
* {{IconLink|size=28|Spell Necromancy Contagion FleshRot.png|Contagion: Flesh Rot}}
* {{IconLink|size=28|Spell Necromancy Contagion SlimyDoom.png|Contagion: Slimy Doom}}
* {{IconLink|size=28|Spell Necromancy Contagion Seizure.png|Contagion: Seizure}}
* {{IconLink|size=28|Spell Necromancy Contagion MindFire.png|Contagion: Mindfire}}
* {{IconLink|size=28|Spell Necromancy Contagion BlindingSickness.png|Contagion: Blinding Sickness}}
| action type = action
| action type = action
| attack roll = yes
| attack roll = yes
| damage =
| damage modifier =
| damage type =
| damage save =
| damage save effect =
| damage per =
| extra damage =
| extra damage modifier =
| extra damage type =
| extra damage save =
| extra damage save effect =
| extra damage per =
| concentration =
| range = melee
| range = melee
| condition = Contagion Poisoned
| range m =
| condition duration = long rest
| range ft =
| condition save = Constitution
| aoe =
| aoe m =
| aoe ft =
| condition =
| condition duration =
| condition save =
| area =
| area category =
| area shape =
| area range m =
| area range ft =
| area duration =
| area turn start damage =
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| area turn start damage save =
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| area turn end damage =
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| area condition =
| area condition 2 =
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| higher levels =
| notes = * [[Circle of the Land]] [[Druid]]s who choose the Arctic, Forest, or Underdark Land at level 9 learn this spell automatically.
| video =
}}
}}


== External Links ==
== External Links ==
* {{FRWiki|Contagion|long}}
* {{FRWiki|Contagion|long}}

Revision as of 02:11, 17 August 2023

Contagion Icon.png

Contagion is a level 5 necromancy spell. This spell allows spellcasters to infect their target with an affliction of their choosing, potentially resulting in the target contracting a disease.

Description

Poison a target and possibly afflict them with a disease of your choice.

Once infected, the target will roll a Constitution Saving throw each turn. If it accumulates 3 successes, it recovers. If it accumulates 3 failures, it contracts the Disease chosen by the spellcaster.

Variants:

Properties

Details
Attack roll
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

Classes:

Notes

External Links