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Gloom Stalker: Difference between revisions
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===<b>Level 3</b>=== | ===<b>Level 3</b>=== | ||
*'''[[Dread Ambusher]]:''' You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to Initiative. On the first turn of combat, your | * [[File:Action DreadAmbusher Melee.png|middle|frameless|upright=0.1|link=Dread Ambusher]] '''[[Dread Ambusher]]:''' You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to [[Initiative]]. On the first turn of combat, your [[Movement Speed]] increases by {{Distance|m=3|ft=10}}, and you can make an extra attack that deals an additional [[File:D8 Physical.png|frameless|link=|x30px]] '''1d8''' damage. | ||
**[[File: | ** [[File:Action Hide.png|middle|frameless|upright=0.1|link=]] '''Dread Ambusher: Hide:''' As a [[Bonus Action]], you can [[Hide]] from enemies by succeeding [[Stealth]] [[Ability Check|Checks]]. Attacking or casting a spell will make you visible. | ||
*[[File: | * [[File:Action UmbralCloak.png|middle|frameless|upright=0.1|link=Umbral Shroud]]'''[[Umbral Shroud]]:''' Wrap yourself in shadows to become [[Invisible (Condition)|Invisible]] if you are obscured, which lasts for 10 rounds. | ||
*[[File: | *[[File:Darkvision Icon.png|frameless|29x29px]]'''[[Superior Darkvision]]:''' You can see in the dark up to {{Distance|m=24|ft=80}}. | ||
You gain the following spell. It is [[Spells#Known Spells|Always Prepared]]: | |||
*[[File:Disguise Self Condition Icon.webp|frameless|30x30px]] [[Disguise Self]] | *[[File:Disguise Self Condition Icon.webp|frameless|30x30px]] [[Disguise Self]] | ||
=== '''Level 5''' === | === '''Level 5''' === | ||
You gain the following spell. It is [[Spells#Known Spells|Always Prepared]]: | |||
* [[File:Misty Step Icon.png|frameless|30x30px]] [[Misty Step]] | * [[File:Misty Step Icon.png|frameless|30x30px]] [[Misty Step]] | ||
===<b>Level 7</b>=== | ===<b>Level 7</b>=== | ||
*'''Iron Mind:''' You gain [[Proficiency]] in [[Wisdom]] and [[Intelligence]] | * [[File:PassiveFeature IronMind.png|middle|frameless|upright=0.1|link=]] '''Iron Mind:''' You gain [[Proficiency]] in [[Wisdom]] and [[Intelligence]] {{SavingThrow}}s. | ||
=== <b>Level 9</b> === | === <b>Level 9</b> === | ||
You gain the following spell. It is [[Spells#Known Spells|Always Prepared]]: | |||
*[[File:Fear Icon.png|frameless|30x30px]] [[Fear]] | *[[File:Fear Icon.png|frameless|30x30px]] [[Fear]] | ||
=== <b>Level 11</b> === | === <b>Level 11</b> === | ||
*'''Stalker's Flurry:''' When you miss with a weapon attack, you can make another one for free. | * [[File:PassiveFeature StalkersFlurry.png|frameless|upright=0.1|link=]] '''Stalker's Flurry:''' When you miss with a weapon attack, you can make another one for free. |
Revision as of 06:59, 20 August 2023
Emerging like a horrible gift from the envelope of darkness and shadow, you ambush and put down your foes before they can even scream.Gloom Stalker is a Subclass of Ranger. Gloom Stalkers specialise in taking out foes swiftly and ruthlessly from the shadows, gaining damage bonuses and increased movement speed.
Subclass Features
Level 3
- Dread Ambusher: You specialise in taking out foes swiftly and ruthlessly. You gain a +3 bonus to Initiative. On the first turn of combat, your Movement Speed increases by 3 m / 10 ft, and you can make an extra attack that deals an additional 1d8 damage.
- Dread Ambusher: Hide: As a Bonus Action, you can Hide from enemies by succeeding Stealth Checks. Attacking or casting a spell will make you visible.
- Umbral Shroud: Wrap yourself in shadows to become Invisible if you are obscured, which lasts for 10 rounds.
- Superior Darkvision: You can see in the dark up to 24 m / 80 ft.
You gain the following spell. It is Always Prepared:
Level 5
You gain the following spell. It is Always Prepared:
Level 7
- Iron Mind: You gain Proficiency in Wisdom and Intelligence Saving throws.
Level 9
You gain the following spell. It is Always Prepared:
Level 11
- Stalker's Flurry: When you miss with a weapon attack, you can make another one for free.