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Burning Hands: Difference between revisions
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| area turn end damage save effect = | | area turn end damage save effect = | ||
| area condition = | | area condition = | ||
| higher levels = * When the spell is cast at 2nd Level or higher, damage increases by {{ | | higher levels = * When the spell is cast at 2nd Level or higher, damage increases by {{DamageText|1d6|Fire}} for each spell slot level above 1st. | ||
| notes = | | notes = | ||
* {{Class|Draconic Bloodline}} of Red (Fire) Ancestry learns this spell automatically. | * {{Class|Draconic Bloodline}} of Red (Fire) Ancestry learns this spell automatically. |
Revision as of 07:07, 15 August 2023
Burning Hands is a level 1 evocation spell. It allows spellcasters to shoot a flaming cone from their fingertips and deal Fire damage to enemies.
Description
Fire shoots from your outstretched fingers. It ignites anything flammable and deals 3d6Fire damage.
On a successful save, targets still take half damage.
Properties
- Damage
- 3d6 (3~18) Fire (Dexterity save to halve)
- Details
- Range: Self
- AoE: 5 m / 17 ft (Cone)
At higher levels
How to learn
Classes:
- Class Level 1: Sorcerer, Wizard, Fiend, and Light Domain
Races:
- Character level 3: Mephistopheles Tiefling
(Character level is the sum of all class levels for a multi-classed character.)
Notes
- of Red (Fire) Ancestry learns this spell automatically.