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*Range of jump is determined by [[Strength]] score | *Range of jump is determined by [[Strength]] score | ||
** Minimum {{Range|m=5|ft=15}} (at 10 [[Strength]] or lower) | ** Minimum {{Range|m=4.5|ft=15}} (at 10 [[Strength]] or lower) | ||
** Range increases by 1 m / 3 ft for every 2 points of [[Strength]] above 10 | ** Range increases by 1 m / 3 ft for every 2 points of [[Strength]] above 10 | ||
== Notes and Trivia == | == Notes and Trivia == | ||
Casting the {{SmallIcon|Jump Spell Icon.png}} [[Jump]] spell will triple the maximum distance of your jump. | Casting the {{SmallIcon|Jump Spell Icon.png}} [[Jump]] spell will triple the maximum distance of your jump. |
Revision as of 18:19, 15 August 2023
Jump is a Bonus Action that allows characters to jump vertically or horizontally, up to a distance determined by their Strength score.
Description
Jump to a destination.
Your Strength affects how far you can jump.
Properties
Bonus action + 3 m / 10 ft movement
- Range of jump is determined by Strength score
Notes and Trivia
Casting the Jump spell will triple the maximum distance of your jump.