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Rage: Eagle Heart: Difference between revisions
(Created page with "upright=1.3|frameless|right '''Rage: Eagle Heart''' is a Wildheart Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. == Description == Go into a Rage that makes you near untouchable. You can use Diving Strike. Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action. Rage e...") |
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'''Rage: Eagle Heart''' is a [[Wildheart]] Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | '''Rage: Eagle Heart''' is a [[Wildheart]] Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky. | ||
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== Properties == | == Properties == | ||
[[File:Rage Eagle Heart Tooltip.png|upright=1.5|thumb|right|In-game tooltip]] | |||
<code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code> | <code>[[File:Bonus Action Icon.png|frameless]] Bonus Action + [[File:Rage Charge Icon.png|frameless]] Rage Charge </code> | ||
Revision as of 10:57, 10 March 2022
Rage: Eagle Heart is a Wildheart Bonus Action. This ability allows them to use their eagle-like anger to become hard to hit and gain the ability to attack enemies from the sky.
Description
Go into a Rage that makes you near untouchable. You can use Diving Strike.
Foes also have Disadvantage on Opportunity Attacks against you, and you can use Dash as a bonus action.
Rage ends early if you haven't attacked a creature or taken damage since your last turn.
Properties
Bonus Action + File:Rage Charge Icon.png Rage Charge
Only available in combat
Rage: Eagle Heart Condition (10 turns) |
"Deal 2 extra damage with melee and improvised weapons, and when throwing objects.
Can use Dash as a bonus action, and foes have Disadvantage on Opportunity Attacks Also has Resistance to physical damage, and Advantage on Strength Checks and Saving Throws. Cannot cast or concentrate on spells. Rage ends early if the barbarian didn't attack an enemy or take damage since their last turn." |