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Spiked Bulb: Difference between revisions
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DrakeCross22 (talk | contribs) (Up to date with full game release.) |
(Updated weight) |
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| rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story --> | | rarity = common <!-- Choose from: common, uncommon, rare, very rare, legendary, story --> | ||
| weight kg = 0.3 | | weight kg = 0.3 | ||
| weight lb = 0. | | weight lb = 0.6 | ||
| price = 1 | | price = 1 | ||
| usage cost = action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> | | usage cost = action <!-- The cost to use the item. Choose from: action, bonus action - or leave EMPTY for non-consumable items. --> |
Revision as of 19:22, 5 September 2023
Spiked Bulb is a common Ammunition item that can be thrown using the Throw action.
A sticky, sap-like substance trickles down the spikes of this bulb.
Properties
- Ammunition
- Single Use
- Rarity: Common
- Weight: 0.3 kg / 0.6 lb
- Price: 1 gp
Effect
- The barbs inside this bulb explode on impact, making all nearby creatures Bleed.
- Range: 18 m / 60 ft
- AoE: 4 m / 13 ft (Radius)
- Deals 1Piercing damage (no attack roll)
- Inflicts the Bleed condition (no Saving throw allowed)
- Duration: 1 turn
- Creature takes 2Slashing damage at the start of each turn and has Disadvantage on Constitution Saving Throws.
- Removed by healing.
Where to find
- Sold by Omeluum in the Myconid Colony.
- Also found on the Nautiloid during the Prologue.