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Planar Binding: Difference between revisions

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| level = 5
| level = 5
| school = Abjuration
| school = Abjuration
| classes = Cleric
| classes = Bard, Cleric, Druid, Wizard
| class learns at level 9 = Cleric
| class learns at level 9 = Bard, Cleric, Druid, Wizard
| summary = Takes control of a celestial, elemental, fey, or fiend.
| summary = This spell allows spellcasters to take control of a celestial, elemental, fey, or fiend.
| description = Target an otherworldly creature and attach its consciousness to your own. It will follow and fight for you as an ally. Target must be a celestial, elemental, fey, or a fiend.
| description = Target an otherworldly creature and attach its consciousness to your own. It will follow and fight for you as an ally. Target must be a Celestial, Elemental, Fey, or a Fiend.
| action type = action
| action type = action
| concentration = yes
| concentration = yes
| range =
| range = ranged
| range m = 18
| range m =
| range ft = 54
| range ft =
| condition = Siezed by Planar Binding
| condition = Seized by Planar Binding
| condition duration = 10
| condition duration = 10
| condition save = Wisdom
| condition save = Wisdom
| video = Planar Binding Visuals.mp4
| video = Planar Binding Visuals.mp4
}}
}}

Revision as of 10:49, 16 August 2023

Spell Abjuration PlanarBinding.png

Planar Binding is a level 5 abjuration spell. This spell allows spellcasters to take control of a celestial, elemental, fey, or fiend.

Description

Target an otherworldly creature and attach its consciousness to your own. It will follow and fight for you as an ally. Target must be a Celestial, Elemental, Fey, or a Fiend.

Properties

Details
 Range: 18 m / 60 ft
Concentration Concentration

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Seized by Planar Binding

Seized by Planar Binding Seized by Planar Binding

Duration: 10 turns

Wisdom saving throw

  • Affected entity follows and fights for the one who has bound it.
  • Every time it takes damage, it may break the caster's control over it with a successful Wisdom saving throw.

How to learn

Classes:

Visuals