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Sword of Justice: Difference between revisions

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| special = <!-- List of special features or abilities granted by the weapon. -->
| special = <!-- List of special features or abilities granted by the weapon. -->
* '''Tyr's Protection:''' Surround a creature with a shimmering field of magic that increases its [[Armour Class|Armour Class]] by 2. Spell ends when the Sword of Justice is unequipped.
* '''Tyr's Protection:''' Surround a creature with a shimmering field of magic that increases its [[Armour Class|Armour Class]] by 2. Spell ends when the Sword of Justice is unequipped.
** Applies [[Condition#Shield of Faith|Shield of Faith]] to a creature within range.
** Applies {{IconLink|Shield of Faith Icon.png|Shield of Faith|size=25}} to a creature within range.
** {{Range|m=18|ft=60}}
** {{Range|m=18|ft=60}}
** Concentration: {{C|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
** Concentration: {{InfoBlob|[[File:Concentration Icons.png|frameless|upright=0.1]] Required}}
** Duration: until [[Long Rest]]
{{Condition|Shield of Faith|duration=Until Long Rest}}
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. -->
Dropped by [[Anders]] in the [[The_Risen_Road#Toll_House|Risen Road Toll House]] {{Coords|110|560}} or given as a reward for killing [[Karlach]] in [[Hunt the Devil]].
Dropped by [[Anders]] in the [[The_Risen_Road#Toll_House|Risen Road Toll House]] {{Coords|110|560}} or given as a reward for killing [[Karlach]] in [[Hunt the Devil]].
}}
}}

Revision as of 18:29, 8 August 2023

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Sword of Justice image

Sword of Justice is an uncommon, lightly enchanted (+1) special variant of the Greatswords family of weapons. It is a martial melee weapon that's wielded with both hands.

Description Icon.png

The words 'Deliverance. Justice. Vengeance.' are engraved on the base of this sword. They echo in your mind.

Properties

Damage
D6 Slashing.png 2d6 + 1 (3~13) + Strength modifier Damage TypesSlashing
Details
Greatswords Greatswords
Rarity: Uncommon
Enchantment: + 1
 Two-Handed
Dippable Dippable
 Melee: 1.5 m / 5  ft
 Weight: 2.7 kg / 5.4 lb
Price: 130 gp

Special

The holder of this item gains:

  • Tyr's Protection: Surround a creature with a shimmering field of magic that increases its Armour Class by 2. Spell ends when the Sword of Justice is unequipped.
    • Applies Shield of Faith Shield of Faith to a creature within range.
    •  Range: 18 m / 60 ft
    • Concentration: Concentration Icons.png Required
Shield of Faith Shield of Faith

Duration: Until Long rest

Receives +2 bonus to Armour Class Armour Class.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Pommel Strike Pommel Strike ()

Make a non-lethal attack against an enemy and possibly Daze Daze them.

Lacerate Lacerate ()

Slash at your target's vital points to make it Bleed Bleed.

Cleave Cleave ()

Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.

Where to find