Talk:Stealing: Difference between revisions
Latest comment: 8 August 2023 by Taylan
(Pickpocket seems to be a Saving Throw instead of a Skill check, without the appropriate boni to the roll.) |
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When you fail your D20 roll for the DC to steal an item from a vendor's inventory, the game tells you that you failed the Slight of Hand '''Saving Throw''', as opposed to a skill check. Also, it seems that you don't get all the skill proficiencies you should have for Slight of Hand, including casting a Guidance on the character doing the stealing. Guidance seems to have no effect whatsoever. So it seems that pickpocketing is actually some kind of Saving Throw instead of a skill check, making it that harder to succeed the rolls if you go into the endeavor believing you have boni through the roof that won't acutally apply. | When you fail your D20 roll for the DC to steal an item from a vendor's inventory, the game tells you that you failed the Slight of Hand '''Saving Throw''', as opposed to a skill check. Also, it seems that you don't get all the skill proficiencies you should have for Slight of Hand, including casting a Guidance on the character doing the stealing. Guidance seems to have no effect whatsoever. So it seems that pickpocketing is actually some kind of Saving Throw instead of a skill check, making it that harder to succeed the rolls if you go into the endeavor believing you have boni through the roof that won't acutally apply. ''-- Anonymous Comment'' | ||
: That's very interesting. I've noticed that the game occasionally also says that I've failed a "Stealth Saving Throw". I wonder if this is intentional, or a bug. Also, if it's a Saving Throw, theoretically [[Resistance]] should work and provide the same bonus that [[Guidance]] would have. [[User:Taylan|Taylan]] ([[User talk:Taylan|talk]]) 21:26, 8 August 2023 (CEST) |
Revision as of 20:27, 8 August 2023
When you fail your D20 roll for the DC to steal an item from a vendor's inventory, the game tells you that you failed the Slight of Hand Saving Throw, as opposed to a skill check. Also, it seems that you don't get all the skill proficiencies you should have for Slight of Hand, including casting a Guidance on the character doing the stealing. Guidance seems to have no effect whatsoever. So it seems that pickpocketing is actually some kind of Saving Throw instead of a skill check, making it that harder to succeed the rolls if you go into the endeavor believing you have boni through the roof that won't acutally apply. -- Anonymous Comment
- That's very interesting. I've noticed that the game occasionally also says that I've failed a "Stealth Saving Throw". I wonder if this is intentional, or a bug. Also, if it's a Saving Throw, theoretically Resistance should work and provide the same bonus that Guidance would have. Taylan (talk) 21:26, 8 August 2023 (CEST)