User:Rydiak: Difference between revisions

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===List of bugged items (*fixed with mod)===
===List of bugged items (*fixed with mod)===
*[[Enraging Heart Garb]] Parent: MAG_Barbarian_Helmet_BoneSpike_Passive (GustavDev), Functors: ApplyStatus(MAG_VIOLENCE,100,2);ApplyStatus(MAG_VIOLENCE_DURATION_TECHNICAL, 100, 1)
*[[Gloves of Battlemage's Power]] Context: OnAttack, Conditions: IsAttack(), Functors remove IF(
*[[Ring of Spiteful Thunder]] Conditions: IsDamageTypeThunder()
*[[Lightning Jabber]] Functors: ApplyStatus(SHOCKED
*[[Staff of a Mumbling Wizard]] SpellSuccess: DealDamage(LevelMapValue(D10Cantrip),Fire,Magical)
*[[Bonespike_Helmet]] SpellRoll: not SavingThrow(Ability.Wisdom, ManeuverSaveDC()), SpellSuccess: remove saving throw check, SpellFail: DealDamage((2d4)/2, Psychic,Magical)
*[[Bonespike_Helmet]] SpellRoll: not SavingThrow(Ability.Wisdom, ManeuverSaveDC()), SpellSuccess: remove saving throw check, SpellFail: DealDamage((2d4)/2, Psychic,Magical)
*[[Boots of Speed]] Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
*[[Boots of Speed]] Boosts: IF(IsReactionAttack(context.Source)):Disadvantage(AttackTarget)
*[[Marksmanship Hat]] Boosts: RollBonus(RangedOffHandWeaponAttack, 1)
*[[Duke Ravengard's Longsword]] Boosts: TemporaryHP(max(1,Cause.CharismaModifier))
*[[Duke Ravengard's Longsword]] Boosts: TemporaryHP(max(1,Cause.CharismaModifier))
*[[Enraging Heart Garb]] Parent: MAG_Barbarian_Helmet_BoneSpike_Passive (GustavDev), Functors: ApplyStatus(MAG_VIOLENCE,100,2);ApplyStatus(MAG_VIOLENCE_DURATION_TECHNICAL, 100, 1)
*[[Gloves of Battlemage's Power]] Context: OnAttack, Conditions: IsAttack(), Functors remove IF(
*[[Helldusk Helmet]] SpellSuccess: IF(HasStatus('BURNING')):DealDamage(4d8, Fire,Magical), Boosts: IgnoreSurfaceCover(SurfaceDarknessCloud)
*[[Helldusk Helmet]] SpellSuccess: IF(HasStatus('BURNING')):DealDamage(4d8, Fire,Magical), Boosts: IgnoreSurfaceCover(SurfaceDarknessCloud)
*[[Hellfire Greataxe]] PassiveOnEquip: HellfireDamagePierce_Technical
*[[Helm of Balduran]] Boosts: StatusImmunity(SG_Stunned)
*[[Helm of Balduran]] Boosts: StatusImmunity(SG_Stunned)
*[[Lightning Jabber]] Functors: ApplyStatus(SHOCKED
*[[Marksmanship Hat]] Boosts: RollBonus(RangedOffHandWeaponAttack, 1)
*[[Ring of Spiteful Thunder]] Conditions: IsDamageTypeThunder()
*[[Staff of a Mumbling Wizard]] SpellSuccess: DealDamage(LevelMapValue(D10Cantrip),Fire,Magical)
*[[Sunwalker's Gift]] Context: remove OnEquip
*[[Sunwalker's Gift]] Context: remove OnEquip
*[[Hellfire Greataxe]] PassiveOnEquip: HellfireDamagePierce_Technical
 
*[[Pyroquickness Hat]]
*[[Pyroquickness Hat]]


===List of bugged spells (*fixed with mod)===
===List of bugged spells (*fixed with mod)===
*[[Polearm Master: Bonus Attack]] SpellSuccess: ExecuteWeaponFunctors(MainHand)
*[[Polearm Master: Bonus Attack]] SpellSuccess: ExecuteWeaponFunctors(MainHand)
*[[Fireball|Fireball level 4]] TooltipUpcastDescription: Additional damage  
*[[Fireball|Fireball (level 4)]] TooltipUpcastDescription: Additional damage  


===Wizard spells not learnable through scrolls, only through levels===
===Wizard spells not learnable through scrolls, only through levels===

Revision as of 10:09, 17 December 2024

Check out my BG3 mods on Mod.io!

List of bugged items (*fixed with mod)

List of bugged spells (*fixed with mod)

Wizard spells not learnable through scrolls, only through levels

Cantrips

Level 1 spells

Level 2 spells

Level 3 spells

Level 4 spells

Level 5 spells

  • None

Level 6 spells