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Rupturing: Difference between revisions
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* The in-game description says the target has a {{Saving Throw|CON|dc=13}} to avoid the Ruptured effect. However, this is not true and the condition will always be applied. | * The in-game description says the target has a {{Saving Throw|CON|dc=13}} to avoid the Ruptured effect. However, this is not true and the condition will always be applied. | ||
* Following attacks don't stack Rupture turns. Enemies hit by it will reset for 3 turns again. | |||
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Latest revision as of 23:12, 9 December 2024
Rupturing is a passive feature that causes a target to take damage whenever they move.[See: Bugs]
Description
On a hit, the target becomes for 3 turns.
Condition: Ruptured
How to learn
Granted by the weapons:
Bugs
- The in-game description says the target has a DC 13 Constitution saving throw to avoid the Ruptured effect. However, this is not true and the condition will always be applied.
- Following attacks don't stack Rupture turns. Enemies hit by it will reset for 3 turns again.