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Barton: Difference between revisions
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Alongside his friend {{MdCharLink|Mari}}, Barton has been trying to break into the crypt for days. | Alongside his friend {{MdCharLink|Mari}}, Barton has been trying to break into the crypt for days. | ||
Tense and alert, he is suspicious of threats - though if | Tense and alert, he is suspicious of threats - though if opening the door Mari is trying to lockpick, he dismisses her concerns with half-hearted reasoning. Barton is an experienced as a combatant, guiding {{MdCharLink|Haseid}} and Mari in their search after they hear the roof collapse (if dropping the masonry stone) as well as rallying the group if he hears another member call for help. He is frustrated by the group's lack of progress, and mentions that he has gone home empty handed before. He also mentions that last time he was in a crypt, he was attacked by skeletons. | ||
He mentions that last time he was in a crypt, he was attacked by skeletons. | |||
== Involvement == | == Involvement == |
Revision as of 19:19, 9 December 2024
Barton is one of the bandits raiding the Overgrown Ruins in Act One.
“At least there's no skeletons this time.„
Description
Alongside his friend Mari, Barton has been trying to break into the crypt for days.
Tense and alert, he is suspicious of threats - though if opening the door Mari is trying to lockpick, he dismisses her concerns with half-hearted reasoning. Barton is an experienced as a combatant, guiding Haseid and Mari in their search after they hear the roof collapse (if dropping the masonry stone) as well as rallying the group if he hears another member call for help. He is frustrated by the group's lack of progress, and mentions that he has gone home empty handed before. He also mentions that last time he was in a crypt, he was attacked by skeletons.
Involvement
Act One
Barton can be found in the Refectory and is instantly hostile to the party.
Combat
Attacks and abilities
Notable Loot
- Alchemist's Fire (if unused)