Ad placeholder
Void: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
No edit summary |
||
Line 5: | Line 5: | ||
| icon = Void surface Icon.webp | | icon = Void surface Icon.webp | ||
| summary = a [[cloud]] that {{cond|Blinded|blinds}} those that travel through it. While inside the cloud. Characters will also take {{DamageText||Cold}} damage at the end of each turn. | | summary = a [[cloud]] that {{cond|Blinded|blinds}} those that travel through it. While inside the cloud. Characters will also take {{DamageText||Cold}} damage at the end of each turn. | ||
| description = | | description = {{cond|Blinded|blinds}} creatures and deals {{DamageText|2d8|Cold}} damage at the end of the turn. | ||
| type = cloud | | type = cloud | ||
| condition = Blinded | | condition = Blinded |
Latest revision as of 11:56, 22 November 2024
Void is a cloud that those that travel through it. While inside the cloud. Characters will also take Cold damage at the end of each turn.
Description
creatures and deals 2d8Cold damage at the end of the turn.
Properties
- Type: Cloud
Condition: Void Cloud
Notes
- Void is a unique area that appears in the antechamber of the Gauntlet of Shar in Act Two in case of triggering or failing to disarm hidden Vent traps.