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Using CheatEngine, the UUID is marked as "Item: MAG_Thunder_InflictDazeOnThunderDamage_Ring_0915e107-318b-fb08-3017-31295aa56ac2 | Using CheatEngine, the UUID is marked as "Item: MAG_Thunder_InflictDazeOnThunderDamage_Ring_0915e107-318b-fb08-3017-31295aa56ac2 | ||
Template: MAG_Thunder_InflictDazeOnThunderDamage_Ring_5c05ff73-9d0d-4d58-b93a-e4b448a1e388 " which is the same as we have here - that is to say, for some reason the give item command for this UUID is bugged and gives a version without the enchantment. (Item number included just for posterity - the UUID number to spawn items is always the Template number). | Template: MAG_Thunder_InflictDazeOnThunderDamage_Ring_5c05ff73-9d0d-4d58-b93a-e4b448a1e388 " which is the same as we have here - that is to say, for some reason the give item command for this UUID is bugged and gives a version without the enchantment. (Item number included just for posterity - the UUID number to spawn items is always the Template number). | ||
So yes, it appears to technically be the correct UUID, but the ID itself is bugged. Very bizarre. | So yes, it appears to technically be the correct UUID, but the ID itself is bugged. Very bizarre. I know the Eversight Ring has a similar issue. | ||
== Any damage seems to work == | == Any damage seems to work == | ||
I have this ring on Gale, and it seems that any kind of damage triggers the Daze effect on targets who have Reverbating, not only Thunder damage. [[Special:Contributions/37.65.63.30|37.65.63.30]] 03:45, 31 March 2024 (CEST) | I have this ring on Gale, and it seems that any kind of damage triggers the Daze effect on targets who have Reverbating, not only Thunder damage. [[Special:Contributions/37.65.63.30|37.65.63.30]] 03:45, 31 March 2024 (CEST) |