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Jarg: Difference between revisions

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m (Added combat-relevant skills to infobox)
(copyedit; added to involvement)
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| faction = [[Zhentarim]]
| faction = [[Zhentarim]]
| size = Medium
| size = [[Medium]]
| type = [[Humanoid]]
| type = [[Humanoid]]
| race = [[Human]]
| race = [[Human]]
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}}
}}


'''Jarg''' is a [[human]] agent of the [[Zhentarim]]. He can be found in the [[Zhentarim Basement]] in [[Act One]], serving as a guard.
'''Jarg''' is a human in the [[Zhentarim Basement]] in [[Act One]].
 
{{DiQ|Wanna pick out the true Zhent? Tell 'em they're going down into the Underdark. While everyone else is bawling, they'll be the ones asking about hazard pay.|Jarg}}
 
== Involvement ==
=== Act One ===
Jarg takes pride in being a [[Zhentarim]]. While patrolling the Zhentarim Basement, Jarg is always closely accompanied by {{CharLink|Isbeth}}, who feels responsible for Jarg's safety.


== Combat ==
== Combat ==
=== Attacks and Abilities ===
=== Attacks and abilities ===
{{Feature box|main hand attack|item=Dagger}}
{{Feature box|Main Hand Attack|item=Dagger}}
{{Feature box|off-hand attack (ranged)|item=Hand Crossbow}}
{{Feature box|Off-hand Attack (ranged)|item=Hand Crossbow}}
{{Feature box|ranged attack|item=Hand Crossbow}}
{{Feature box|Ranged Attack|item=Hand Crossbow}}
{{Feature box|Sneak attack (melee)|item=Dagger}}
{{Feature box|Sneak Attack (melee)|item=Dagger}}
{{Feature box|Sneak attack (ranged)|item=Hand Crossbow}}
{{Feature box|Sneak Attack (ranged)|item=Hand Crossbow}}
 
=== Notable loot ===
*{{Rarity item|Arrow of Fire}}
*{{Rarity item|Basic Poison}}


== Notes ==
== Notes ==

Revision as of 21:56, 21 November 2024

Jarg is a human in the Zhentarim Basement in Act One.


Portrait Jarg.png
Wanna pick out the true Zhent? Tell 'em they're going down into the Underdark. While everyone else is bawling, they'll be the ones asking about hazard pay.
Jarg

Involvement

Act One

Jarg takes pride in being a Zhentarim. While patrolling the Zhentarim Basement, Jarg is always closely accompanied by Isbeth Isbeth, who feels responsible for Jarg's safety.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Dagger
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Off-Hand Attack Ranged.webp
Off-Hand Attack (Ranged) Off-Hand Attack (Ranged) ()   –  Hand Crossbow
Normal weapon damage Make a ranged attack with your off-hand weapon.
 Melee: 1.5 m / 5  ft
Ranged Attack.webp
Ranged Attack Ranged Attack ()   –  Hand Crossbow
Normal weapon damage Make a ranged attack with your equipped weapon.
 Range: 18 m / 60 ft
Sneak Attack Melee.webp
Sneak Attack Sneak Attack ()   –  Dagger
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal extra damage to a foe you have Advantage Icon.png Advantage against. Also works if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn
Sneak Attack Ranged.webp
Sneak Attack Sneak Attack ()   –  Hand Crossbow
Normal weapon damage +
D6 Weapon.png 1d6 (1~6) Damage TypesWeapon

Deal an extra 1d6 damage to a foe you have Advantage Icon.png Advantage against. You can also use Sneak Attack if you have an ally within 1.5 m / 5 ft of the target and you don't have Disadvantage Icon.png Disadvantage.

 Range: Normal weapon range
Recharge: Per turn

Notes

  • Despite being a ranger, and having 3 spell slots, Jarg does not have any ranger abilities or spells to make use of.

External links