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Exceptional Training: Difference between revisions
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| summary = '''Exceptional Training''' is a [[Beast Master]] Ranger passive feature that enhances your companion. They can now take several common actions as bonus actions. | | summary = '''Exceptional Training''' is a [[Beast Master]] Ranger passive feature that enhances your companion. They can now take several common actions as bonus actions. | ||
| description = Your summoned companions can now {{SAI|Dash (bonus action)|Dash}}, {{SAI|Disengage: Bonus Action|Disengage}}, and {{SAI|Help (bonus action)|Help}} as a {{action|bonus}}. | | description = Your summoned companions can now {{SAI|Dash (bonus action)|Dash}}, {{SAI|Disengage: Bonus Action|Disengage}}, and {{SAI|Help (bonus action)|Help}} as a {{action|bonus}}. | ||
| brief = Can [[Dash (bonus action)| | | brief = Can [[Dash (bonus action)|Dash]], [[Disengage: Bonus Action|Disengage]], and [[Help (bonus action)|Help]] with bonus actions. | ||
| image = Exceptional Training.webp | | image = Exceptional Training.webp | ||
| icon = Exceptional Training Icon.webp | | icon = Exceptional Training Icon.webp |
Latest revision as of 03:29, 11 November 2024
Exceptional Training is a Beast Master Ranger passive feature that enhances your companion. They can now take several common actions as bonus actions.
Description
Your summoned companions can now Bonus action.
, , and as aHow to learn
Classes:
- Class level 7: Beast Master
Used by creatures: Aranea Aculeata, Aranea Major, Corvus Celer, Corvus Major, Funglesby, Lupus Major, Lupus Optumus, Sharran Spider, Sharran Wolf, Ursa Ingens, Ursa Major, Verres Calamitosus, and Verres Major