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Boots of Stormy Clamour: Difference between revisions

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(Copied notes from https://bg3.wiki/wiki/Arcane_Echomalefaction page)
(Link to Arcane Echomalefaction page in Notes)
 
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| where to find x = 144
| where to find x = 144
| where to find y = 29
| where to find y = 29
| notes = * As of Patch #3, Arcane Echomalefaction can be triggered by cantrips such as [[Ray of Frost]] as well, and [[Reverberation (Condition)|Reverberation]] is no longer bugged.
| notes = * As of Patch #3, [[Arcane Echomalefaction]] can be triggered by cantrips such as [[Ray of Frost]] as well, and [[Reverberation (Condition)|Reverberation]] is no longer bugged.
* Some conditions, such as the [[Coruscation Ring|Coruscation Ring's]] [[Radiating Orb (Condition)|Radiating Orb]], do not trigger Arcane Echomalefaction (as of Patch #3).  
* Some conditions, such as the [[Coruscation Ring|Coruscation Ring's]] [[Radiating Orb (Condition)|Radiating Orb]], do not trigger Arcane Echomalefaction (as of Patch #3).  
* Knocking an enemy [[Prone (Condition)|Prone]], either by spells like [[Ice Knife]] or by them walking on [[Ice (surface)|Ice]] created by the boot's wearer, does not trigger Arcane Echomalefaction (as of Patch #3).  
* Knocking an enemy [[Prone (Condition)|Prone]], either by spells like [[Ice Knife]] or by them walking on [[Ice (surface)|Ice]] created by the boot's wearer, does not trigger Arcane Echomalefaction (as of Patch #3).  

Latest revision as of 20:44, 5 November 2024

Boots of Stormy Clamour image

Boots of Stormy Clamour are an uncommon pair of Boots that inflicts the Reverberation condition on a creature when afflicting it with another condition.

Description Icon.png

Peals of thunder rumble at the back of your skull with every step taken in these boots.

Properties

  • Boots Boots
  • Rarity: Uncommon
  •  Weight: 0.55 kg / 1.1 lb
  • Price: 70 gp / 145 gpHHonour
  • UID MAG_Thunder_ReverberationOnStatusApply_Boots
    UUID 3908725d-29d1-4c9a-be46-4e03c8c65238

Special

The wearer of this item gains:

Arcane Echomalefaction
When the wearer inflicts a condition upon a hostile creature, they also inflict 2 turns of Reverberation Reverberation.

Where to find

Notes

Even simply attacking with a e.g. ranged weapon will trigger this effect even though it should not while on the other hand using spells that would inflict a condition on multiple enemies (like casting create water on 2 enemies, thus applying the condition wet on 2) will only apply the Reverberation condition on only one of the two enemies.

Gallery[edit | edit source]