User:Arikel/Sandbox: Difference between revisions
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* ''(Near the docks):'' "Fresh water. There must be a settlement somewhere nearby." | * ''(Near the docks):'' "Fresh water. There must be a settlement somewhere nearby." | ||
** (Responding remark): “Let's hope the locals are friendly.” | ** (Responding remark): “Let's hope the locals are friendly.” | ||
* (Noticed the survived [[Intellect Devourer]]s | * (Saw [[Losiir|Losiir's]] dead body): “The githyanki from the mind flayer ship. A shame he didn't survive.” | ||
* (Noticed the survived [[Intellect Devourer]]s): “More of those wretched things.” | |||
** | ** {{Race|Githyanki|avatar}} : “More of the mind flayers' pets.” | ||
* ''(Encountering Intellect Devourers in the Nautiloid | * ''(Encountering Intellect Devourers in the [[Nautiloid Wreck]]):'' "Better stay back. One strike could be lethal." | ||
* ''(Approaching the dying mind flayer in the Nautiloid wreckage):'' "There! A mind flayer - and it's hurt." | * ''(Approaching the dying mind flayer in the Nautiloid wreckage):'' "There! A mind flayer - and it's hurt." | ||
** (Responding remark | ** (Responding remark): “Even injured, it's dangerous. Be careful.” | ||
** (Responding remark | ** {{Race|Githyanki|avatar}} (Responding remark): “Even injured, a ''ghaik'' can kill. Proceed with caution.” | ||
** (Responding remark | ** {{Race|Duergar|avatar}} (Responding remark): “Hurt, but still kicking - I can feel it scrabbling from here. Watch yourself.” | ||
* (After killing the mind flayer): “Monster. Death is too good for it.” | |||
**( | ** {{Race|Githyanki|avatar}} : “''Ghaik.'' Death is too kind a fate.” | ||
** | ** (Killed mind flayer after it tried to subdue): “For the best. Death is too good for it.” | ||
** ( | ** {{Race|Githyanki|avatar}} : “For the best. The ''ghaik'' earned its fate.” | ||
* (Noticed a movable rock under the cliff | * (Noticed footprints leading from the crash site): “Footprints. There may be even more that survived the crash.” | ||
* (Approaching unstable rune - the point of [[Gale|Gale’s]] recruitment): “What's going on with that rune? Looks unstable somehow.” | |||
<!--* (Saw dead fishers near dead Intellect Devourers): “Must have been fishing when these monsters came. Bad luck.” | |||
** (Responding remark): “Hm. Wouldn't wish that fate on anyone.” There are two points where a fisher lays near a Devourer, but this line never triggered in any of walkthroughs. Just lootable bodies--> | |||
* (Noticed a movable rock under the cliff {{coords||}}, [[Perception]] check): | |||
** (Successful): “Deep grooves in the mud around that rock.” | |||
** (Failed): “Nice view.” | ** (Failed): “Nice view.” | ||
* (Found a broken trap near the road): “Not much use anymore.” | * (Found a broken trap near the road): “Not much use anymore.” | ||
* (Respond to | * (Respond to [[Lae'zel]], who found a broken trap 1): “And yet another. Hardly the warmest of welcomes.” | ||
* (Respond to | ** (Respond to Lae'zel 2): “Broken. Must have been here a while.” | ||
* (Respond to | ** (Respond to Lae'zel 3): “Are they all like this?” | ||
* (Respond to | ** (Respond to Lae'zel 4): “Another broken trap. Who made these things?” | ||
==== [[Overgrown Ruins]] and the [[Dank Crypt]] ==== | |||
* (Found a cracked hole in the floor slabs): There's something underneath here... | |||
* (Noticed the marble block hanging from a crane): Wouldn't take much to send that stone crashing downwards... | |||
* (Trying to read an old bronze plaque near the statue outside the chapel, a {{Class|Paladin|avatar}} or a {{Class|Cleric|avatar}}): “Text is too faded. Doesn't tell me who was worshipped here.” | |||
* ''(Entering the [[Refectory]] (solo walkthrough), a {{Class|Paladin|avatar}}):'' "I sense another undead presence here. Powerful, but not malevolent." | |||
* (Trying to read an old bronze plaque on the wall inside the [[Refectory]]): "A dead tongue. Whoever worshipped here must be long gone." | |||
* ( | ** (Reading bronze plaque, a {{Class|Paladin|avatar}} or a {{Class|Cleric|avatar}}): “This text is ancient. A dedication to a forgotten god?” | ||
* ( | * (Tried to open the door between the Refectory and the [[Dank Crypt]]) "No lock, no handle. How does it open?" ''(Plays when moving in any direction)'' | ||
* ''(Entering the crypt from the chapel):'' "No more prayers, only dust and silence." | |||
* | |||
* (Trying to read an old bronze plaque near the statue outside the chapel, a Paladin or a Cleric avatar): “Text is too faded. Doesn't tell me who was worshipped here.” | * (Trying to read an old bronze plaque in the feet of the statue in the crypt, a {{Class|Paladin|avatar}} or a {{Class|Cleric|avatar}}): “I've never seen this language before. Who was worshipped here?” | ||
* (Trying to read an old bronze plaque | * ''(Found [[Book of Dead Gods]]):'' "Looks like someone wanted to bury their secrets." | ||
* (Trying to read an old bronze plaque in the feet of the statue in the crypt, a Paladin or a Cleric avatar): “I've never seen this language before. Who was worshipped here?” ( | ** ''A {{Class|Wizard|avatar}} or a {{Class|Warlock|avatar}}):'' "Forbidden knowledge - without a doubt." | ||
* | ** ''A {{Class|Cleric|avatar}}):'' "That's locked for a reason. Let's not disturb it." | ||
* '' | ** ''An Evil {{Class|Cleric|avatar}}):'' "Locked to keep the evil in, or the prying eyes out? Let's see." | ||
* ''( | ** ''A {{Class|Rogue|avatar}}):'' "Now that's a lock that screams 'pick me'." | ||
* ''(Found a [[Soul Coin]])''"A strange coin. I wonder what it's worth." | |||
* (Activating the button near [[Withers|Withers’s]] room): "Hells... something just woke up down here." | |||
* (Entering the room with Withers's sarcophagus): "A lot of effort to hide one sarcophagus." | |||
* ''(Entering the locked part of the crypt)'' "This place wasn't built for the living." | * ''(Entering the locked part of the crypt)'' "This place wasn't built for the living." | ||
* ''( | ** ''(A Wizard avatar): “This whole place reeks of necromancy.” | ||
* | ** ''(A Cleric avatar): “Something divine lingers here - but I don't recognise this presence.” | ||
* (Trying to read an old bronze plaque near the tomb in the crypt, a {{Class|Paladin|avatar}} or a {{Class|Cleric|avatar}}): “A dead language? Something ancient must have been worshipped here.” | |||
* ''( | |||
* ( | |||
* (Saw a gas pit trap in the crypt): “I can't see any way to disarm it.” | * (Saw a gas pit trap in the crypt): “I can't see any way to disarm it.” | ||
* (Trying to press a button that deactivates an avoided-so-far trap): “Hmm. It won't move.” | * (Trying to press a button that deactivates an avoided-so-far trap): “Hmm. It won't move.” |
Latest revision as of 09:56, 2 November 2024
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Location remarks and voicebarks that are common for all origins, including Custom (Tav) and The Dark Urge. Some might be performed by any party member, whichever triggers them first, but played only once. In case of specific conditions (like Race or Class, or (quite rarely) other specific options), these are written down in a separate line. If performed by Origin characters, remarks are voiced by the corresponding voice actors.
Prologue[edit | edit source]
Nursery and Surgery[edit | edit source]
- (Climbed out from the Mind Flayer Pod): “Ngh. My head...”
- (In Multiplayer, responding remark 1): “Wherever we are, it's falling apart”
- (In Multiplayer, responding remark 2): “I hear fighting. Trouble's not over yet.”
- (In Multiplayer, responding remark 3): “We need a way out. Now.”
- (Interacted with their own pod): “Not getting back in that thing.”
- (Interacted with their own pod, 2): “Might still be stuck inside if we hadn't been attacked.”
- : “Ghaik prison.”
- (2): “I am free. Never to be captured again.”
- (Interacted with any other intact pod in the room): “Someone else got out.”
- (Other intact pod, 2): “Might be other survivors.”
- (Other intact pod, 3): “Wonder who was inside...”
- (Other intact pod, 4): “Made it out.”
- (Interacted with any other ruptured pod in the room): “Not everyone made it out alive.”
- (Other ruptured pod, 2): “Lucky I made it out.”
- (Other ruptured pod, 3): “Burnt to a crisp.”
- (Looked out from the hull breach): “Where the hells are we?”
- (Hull breach, 2): “One of the Nine Hells.”
- (Looted a dead Mind Flayer): “Dead. Good.”
- (Used the Restoration): “Odd. I feel... better.”
- (After the first fight with Lesser Imps): “What's next?” (Only if Lae'zel or Losiir [1] are not in the party, otherwise their line will be played)
- (Saw a dragon on the way to upper deck): “The ship won't be able to take another dragon attack. We need to get out before it's too late.”
- (Interacting with the Tentacle Aquarium for the first time): “Brains?”
- (After the first time): “Nothing but brains. Food for mind flayers, I suppose.”
- (Interacting with Cerebral Aquarium for the first time): “Mind flayer horticulture.”
- (After the first time): “Odd things. Wonder what plane they're from.”
Ceremorphosis Chamber[edit | edit source]
- (Upon entering the chamber, saw the control panel): “Mind flayer machinery. Better watch what I touch.”
- (Failed Arcana checks while reading the control sigils):
- (Central sigil): “Can't read this script.”
- (Left sigil): “Another mystery.”
- (Right sigil): “Hm.”
- (Used ‘Unleash’ button): “Already dead.”
- (Used ‘Aggression’ button): “Machine made them hostile.”
- (Try to open the Elaborate Reliquary without a key): “Needs a key.”
- (Found the key): “A key - for what?”
- (Found the key, already tried to open the chest): “Might fit that chest.”
- (Found a socket in Shadowheart’s pod): “Whatever fits in that socket must power this thing.” (Will be available only if the player (or no one of the players) hasn't chosen Shadowheart as an avatar)
- (Found the Eldritch Rune): “This might unlock those controls next to the pod.”
- (Found the Eldritch Rune, hasn’t spoken to Shadowheart): “A rune. But for what?”
- (Saw dozens of pods in the Transformation room): “How many are there?” (Played only if Lae'zel hasn't entered the room with the avatar, otherwise her line will be played)
- (Sat in one of the chairs surrounding the pod in Transformation room): “”
- (Responding remark 1): “I don't hear anything.”
- (In Multiplayer, responding remark 2): “It must be the chair, connecting to ship. And its mind flayers.”
- (In Multiplayer, responding remark 3): “Let's go before they realise we're out of our pods.”
- (Trying to read the button in Transformation room, Arcana failed): “Could mean anything.”
- (Saw the woman in the pod transformed): “We need to get out of here - before it's our turn.”
- (Picked up either Slave Mind or Dark Mind): “A brain in a jar...”
- (Picked up the second one of these two): “Another brain.”
The Helm[edit | edit source]
- (In Multiplayer, if another player has entered the Helm, while avatar hasn’t yet): “Ship's going to buckle. I need to get to the helm.”
- (On the third turn of the fight in the Helm): “We need to get out of here - now.”
- (On the fifth turn of the fight in the Helm): “If this ship hits the ground, we're dead!”
- (Mind Flayer turns on the party after killing Commander Zhalk): “That thing's focused on us now! Let's get to the transponder and get out of here.”
- (Mind Flayer died in the fight with cambions): “Mind flayer's dead - the imps killed it.”
- (Mind Flayer and cambions dead, avatar reminds themselves of the transponder): “Damn these imps - I need to reach the transponder.”
- (Interacting with Nautiloid Tank 1): “Some kind of tank?”
- (Nautiloid Tank, 2): “Odd.”
- (Nautiloid Tank, 3): “More of the same.”
- (Nautiloid Tank, 4): “More where this came from.”
Act One[edit | edit source]
Ravaged Beach and Roadside Cliffs[edit | edit source]
- (Near the docks): "Fresh water. There must be a settlement somewhere nearby."
- (Responding remark): “Let's hope the locals are friendly.”
- (Saw Losiir's dead body): “The githyanki from the mind flayer ship. A shame he didn't survive.”
- (Noticed the survived Intellect Devourers): “More of those wretched things.”
- : “More of the mind flayers' pets.”
- (Encountering Intellect Devourers in the Nautiloid Wreck): "Better stay back. One strike could be lethal."
- (Approaching the dying mind flayer in the Nautiloid wreckage): "There! A mind flayer - and it's hurt."
- (Responding remark): “Even injured, it's dangerous. Be careful.”
- (Responding remark): “Even injured, a ghaik can kill. Proceed with caution.”
- (Responding remark): “Hurt, but still kicking - I can feel it scrabbling from here. Watch yourself.”
- (After killing the mind flayer): “Monster. Death is too good for it.”
- : “Ghaik. Death is too kind a fate.”
- (Killed mind flayer after it tried to subdue): “For the best. Death is too good for it.”
- : “For the best. The ghaik earned its fate.”
- (Noticed footprints leading from the crash site): “Footprints. There may be even more that survived the crash.”
- (Approaching unstable rune - the point of Gale’s recruitment): “What's going on with that rune? Looks unstable somehow.”
- (Noticed a movable rock under the cliff X: Y: , Perception check):
- (Successful): “Deep grooves in the mud around that rock.”
- (Failed): “Nice view.”
- (Found a broken trap near the road): “Not much use anymore.”
- (Respond to Lae'zel, who found a broken trap 1): “And yet another. Hardly the warmest of welcomes.”
- (Respond to Lae'zel 2): “Broken. Must have been here a while.”
- (Respond to Lae'zel 3): “Are they all like this?”
- (Respond to Lae'zel 4): “Another broken trap. Who made these things?”
Overgrown Ruins and the Dank Crypt[edit | edit source]
- (Found a cracked hole in the floor slabs): There's something underneath here...
- (Noticed the marble block hanging from a crane): Wouldn't take much to send that stone crashing downwards...
- (Trying to read an old bronze plaque near the statue outside the chapel, a or a ): “Text is too faded. Doesn't tell me who was worshipped here.”
- (Entering the Refectory (solo walkthrough), a ): "I sense another undead presence here. Powerful, but not malevolent."
- (Trying to read an old bronze plaque on the wall inside the Refectory): "A dead tongue. Whoever worshipped here must be long gone."
- (Reading bronze plaque, a or a ): “This text is ancient. A dedication to a forgotten god?”
- (Tried to open the door between the Refectory and the Dank Crypt) "No lock, no handle. How does it open?" (Plays when moving in any direction)
- (Entering the crypt from the chapel): "No more prayers, only dust and silence."
- (Trying to read an old bronze plaque in the feet of the statue in the crypt, a or a ): “I've never seen this language before. Who was worshipped here?”
- (Found Book of Dead Gods): "Looks like someone wanted to bury their secrets."
- A or a ): "Forbidden knowledge - without a doubt."
- A ): "That's locked for a reason. Let's not disturb it."
- An Evil ): "Locked to keep the evil in, or the prying eyes out? Let's see."
- A ): "Now that's a lock that screams 'pick me'."
- (Found a Soul Coin)"A strange coin. I wonder what it's worth."
- (Activating the button near Withers’s room): "Hells... something just woke up down here."
- (Entering the room with Withers's sarcophagus): "A lot of effort to hide one sarcophagus."
- (Entering the locked part of the crypt) "This place wasn't built for the living."
- (A Wizard avatar): “This whole place reeks of necromancy.”
- (A Cleric avatar): “Something divine lingers here - but I don't recognise this presence.”
- (Trying to read an old bronze plaque near the tomb in the crypt, a or a ): “A dead language? Something ancient must have been worshipped here.”
- (Saw a gas pit trap in the crypt): “I can't see any way to disarm it.”
- (Trying to press a button that deactivates an avoided-so-far trap): “Hmm. It won't move.”
- (Finding the skeletons) "Armed scribes - but no sign of a struggle."
- (Responding remark): “I wonder what was so subversive about their words that they commanded protection.”
- (After skeletons have been defeated): “They didn't want to surrender their valuables, even after death.”
- (Responding remark): “Relics are wasted on bones. We can make much better use of them.”
- (Sneaked past enlivened skeletons): “I pity anyone caught by those things. We were lucky to get out with the loot.”
- (Responding remark): “Relics are wasted on bones. We can make much better use of them.”
- (Ran away, escaped from the crypt): “A lucky escape. Judging by how they fought, those things weren't happy with our looting.”
- (Found a necklace at Harpers’ outpost, HIS check): “Necklace has a Harper sigil. Why were they here?”
- (Failed): “Odd necklace. Might sell for a few coppers.”
- (Read Harper diary from under the rock): “Necklace matches the sigil in that cave. The Harpers were busy.”
- (Found a necklace at Harpers’ outpost, HIS check, Gith avatar): “A sigil of the Harpers. Odd for their kind to misplace this.”
- (Failed, Gith avatar): “Hideous trinket. Lacking in function or taste.”
- (Read Harper diary from under the rock, Gith avatar): “This necklace's sigil was also in the cave. The Harpers have been unusually active here.”
- (Successfully convinced the looters to flee): “Lucky those bandits valued their own hides over their loot.”
- (Responding remark): “Good work. Thought we had a fight on our hands.”
Emerald Grove
- (Approaching the grove for the first time): “I hear shouting up ahead.”
- (Responding remark): “We should check it out - but be careful.”
- (In Halsin’s chamber, saw dead drow): “I wonder what happened to that drow.”
- (Responding remark 1): “Is there a dead tadpole in that jar?”
- (Responding remark 2): “And look at that statue.”
- (Responding remark 3): “I can't tell if this is a temple or a library.”
- (In Halsin’s chamber, saw dead drow, a Drow/Half-Drow avatar): “A dead drow. Hardly a welcoming sight.”
- (Responding remark 1, a Drow/Half-Drow avatar): “Hardly a welcoming sight.”
- (Responding remark 2&3, a Drow/Half-Drow avatar): “I'm still wondering about the dead drow.”
- (Read Halsin’s research on tadpoles): “This 'Halsin' has been studying the tadpole.”
- (Responding remark): “We should find him, maybe he can help?”
- (Read Halsin’s research on tadpoles, knows druid’s missing): “Looks like Halsin's our best bet for a cure.”
- (Responding remark 1): “We need to find him, before it's too late.”
- (Responding remark 2): “What if something happened to him?”
- (Responding remark 3): “All the more reason to hurry.”
- (Responding remark 3, a Githyanki avatar): “Enough chatter. We retrieve Halsin, we find a cure.”
- (Feeling sick after Nettie scratched them with a poisonous thorn): “I don't feel too good. What did that druid scratch me with?”
- (Sickness getting worse after LR without cure): “The druid's poison is spreading. I need a cure, fast.”
- (Almost dying after second LR without cure): “Argh, the poison. It's too much. It's too late...”
- (Cured from Nettie’s poison): “I can feel the poison clearing - I'm cured!”
- (Nettie locked the party up after they refused to take wyvern poison): “So much for honesty. Our healer turned into a jailor pretty quickly once she heard about the tadpole.”
- (Responding remark): “Can't blame anyone for reacting with fear - but it might do to keep our condition on a need-to-know basis.”
- (Agreed to take Wyvern poison from Nettie): “Wyvern poison. Let's hope it doesn't come to that.”
- (Responding remark 1): “Better a quick draught than ceremorphosis, nonetheless.”
- (Responding remark 2): “Better to have on hand than not.”
- (Responding remark 3): “Hopefully we'll be rid of this parasite before we even need to think in that direction.”
- (During the attack on the grove, can’t open the door to druid sanctum): “Locked from the inside.”
- (Found dead tiefling children after the attack on the grove): “Butchered. They didn't stand a chance.”
- (After Sazza told the party about Priestess Gut): “A goblin healer? That's a new one. But she might be the only way to keep our skulls intact.”
- (After Sazza told the party about Priestess Gut, a Githyanki avatar): “The goblin knows nothing of the ghaik. This is a waste of time.”
- (Responding remark): “She's worth talking to, at least.”
- (Helped Sazza escape from the grove): “That goblin is in my debt - should prove useful one day.”
- (Responding remark): “Or it'll come back to haunt us.”
- (Let Arka shoot Sazza): “Sloppily done. But I guess the goblin had it coming.”
- (Responding remark): “Won't shed tears over a goblin, but still - not a pretty scene.”
- (Strange Ox): “”
- (Opened the druids’ library with the magic circlet): “It's opened. I wonder what's back there.”
- (Opened the secret stairs down with a Rune of the Wolf): “Well well, what have we here.”
- (Failed to open a stone door in druids’ cave): “I can't even see a lock to pick.”
- (Found an empty slot in a stone wall): “The stone's less worn here. Recently uncovered.”
- (Found a slot in the wall, knows it’s for a stone rune): “A tidy slot, but no rune.”
- (Found a broken rune among the ruins): “It's broken, but not too badly.”
- (Trying to use the elevator blocked by a sleeping bear): “Won’t budge.”
- (Saw a magic-imbued glaive in druids’ library, knows the story): “The glaive the druid's notebook mentioned. Its owner thought it was cursed...”
- (Haven’t read about the weapon’s story): “A beautiful glaive. So why does touching it give me a knot in my stomach?”
- (Approaching Secluded Cove, heard harpies): “Is someone... singing?”
- (Responding remark): “It's beautiful...”
- (Charmed by Harpy's song, 1) "These melodies..."
- (Charmed by Harpy's song, 2)I could listen to this forever...
- (Charmed by Harpy's song, 3)What beautiful music...
- (Charmed by Harpy's song, 4)I could drown in that song...
- (Charmed by Harpy's song, 5) "Come here... please!"
- (Charmed by Harpy's song, 6)It's lovely...
- (Charmed by Harpy's song, 7)I'll be there soon, my lady.
- (Charmed by Harpy's song, 8)That song...
- (Charmed by Harpy's song, 9) "Closer... I need to get closer!"
- (Charmed by Harpy's song, 10)Take me with you!
- (Charmed by Harpy's song, 11)Don't stop singing...
- (Charmed by Harpy's song, 12)I've never heard something so beautiful...
- (Broke the Harpy's charm, 1) "No... this isn't right..."
- (Broke the Harpy's charm, 2) "What... what happened?"
- (Broke the Harpy's charm, 3) "What... what was that?"
- (Broke the Harpy's charm, 4) "Stay out of my head!"
- (Found harpies’ nest, haven’t met Harpies): “A giant nest... let's see what we can find.”
- (Found harpies’ nest, defeated Harpies): “Let's see what those harpies were hoarding.”
- (Found harpies’ nest, spoke with Mirkon): “Must be what that kid was talking about.”
- (Found the vines all around the grove): “There's no getting through.”
- (Found the vines all around the grove, a Druid avatar): “There's no getting past those vines. The ritual was thorough.”
- (Found the vines all around the grove, a Ranger avatar): “A mouse couldn't squeeze through those vines.”
- (Found the vines all around the grove, knows about Rite of Thorns): “Looks like the ritual worked. The whole grove is walled in.”
- (Found the vines all around the grove, knows about Rite of Thorns, a Druid avatar): “To summon those vines... the power's impressive.”
- (Found the vines all around the grove, knows about Rite of Thorns, a Ranger avatar): “There's a darkness coursing through those vines.”
- (Found the vines all around the grove, knows about Rite of Thorns, a Tiefling avatar): “They wanted tieflings out. They got their wish.”
- (Tried to attack the vines): “ It'd take an age to hack through all this.”
- (Tried to attack the vines, a Druid avatar): “It's hopeless. Silvanus' will holds these vines in place.”
- (Tried to attack the vines, a Ranger avatar): “The bark's like iron. This is a waste of time.”
- (Aradin was knocked out by Zevlor): “Oof - I bet he broke his nose. Friendly place.”
- (Zevlor was knocked out by Aradin): “Oof - I bet he broke that tiefling's nose. Friendly place.”
- (Zevlor was knocked out by Aradin, a Tiefling avatar): “That bastard broke his nose! What is this place?”
- (Responding remark to any of leader’s punch): “Let's try to avoid any more punching - we need to find a healer.”
- (Aradin was knocked out by avatar): “He'll feel that in the morning.”
- (Zevlor was knocked out by avatar): “He'll feel that in the morning.”
- (Responding remark to any of avatar’s punches): “Now that that's settled, we can get to finding a healer.”
- (Reaction to non-lethal ending of Aradin/Zevlor conflict): “Those two must have history. ”
- (Responding remark): “Yes. It's a good thing we were here.”
- (Reaction to Zevlor’s words about more goblins): “You heard them. More goblins could be on their way.”
- (Responding remark): “I'm more worried about this parasite than a few goblins. We need a healer.”
- (Saw Aradin leaving the grove): “That could have been worse.”
- (Responding remark): “For once.”
- (After defeating first pack of goblins) “It's done - good.”
- (Responding remark 1): “Was that an ordinary raid? Seemed a fool's errand.”
- (Responding remark 2): “They likely have a camp nearby. I'd expect more raiders eventually.”
- (Trying to recognize the ritual chented by druids): “That ritual. A common growth spell, but... altered, somehow.”
- (Responding remark): “But nothing to worry about... right?”
- (Responding remark, a Druid avatar): “And so many needed for the casting. Unusual.”
- (Found Torchstalks behind the Grove's prison) "I don't like the look of that mushroom. I should stay clear."
- (Near statue in the Underground Passage) "Glowing eyes are rarely a good sign. Best be careful."
- (Noticed a crevice that is actually an entrance to the Tiefling Hideout): “I can't fit through here. Wonder if there's another way in.”
- (Trying to get through the crevice, Gnome, Halfling, Dwarf or Reduced avatar): “Tight fit. I barely got through.”
- (Successfully squeezed through, Gnome, Halfling, Dwarf or Reduced avatar): “Tight fit. I won't be getting back in that way.”
- (Saw their belongings in the Tieflings hideout): “Wait. This looks familiar.”
- (If Arabella was killed by Teela during the trial): “The snake killed that girl in front of everyone. Is this grove worth a dead child?”
- (Responding remark): “The longer we stay here, the closer we come to reaching the same fate.”
- (Read Kagha’s recruitment letter from Shadow Druids, a Druid avatar): “Shadow Druids? Kagha means to turn the circle.”
- (Read Kagha’s recruitment letter from Shadow Druids): “Shadow Druids? There's more to Kagha than meets the eye.”
- (Responding remark): “It's time we had a talk with her, don't you think?”
- (Responding remark, a Druid avatar): “The circle will fall into darkness if we don't intervene.”
- (Read the letter before meeting Kagha): “Shadow Druids at work - and this Kagha is their newest recruit.”
- (Read the letter before meeting Kagha, a Druid avatar): “Shadow Druids? This Kagha is not to be trusted.”
- (Noticed the knife-damaged tree bark in the Decrepit Sanctuary): “Odd - someone's cut a notch in the tree there.”
- (Saw the damaged bark, knowing about Kagha’s letter): “Hm - must be the tree from the note to Kagha. What's that cleft there?”
- (Watching at the map in Zevlor’s cave): “Looks like we're in Elturgard. Some distance from the city of Baldur's Gate.”
- (Watching at the map in Zevlor’s cave, a Baldurian avatar): “Elturgard. Further from Baldur's Gate than I'd hoped.”
- (Responding remark): “Gnolls and goblins marked on the map. Travel won't be easy.”
- (Hearing Andrik and Brynna ahead): “People up ahead. Something's wrong...”
Owlbear Nest[edit | edit source]
- (Saw tracks leading into the cave, SUR check successful): “Owlbear tracks. Its nest must be nearby.”
- (Failed): “Looks like a beast came through here - a big one too.”
- (Entering the cave, saw tracks outside): “Whatever made those tracks seems to be in here...”
- (Entering the cave, recognized tracks outside): “That stench... dead owlbear prey, no doubt.”
- (Entering the cave, felt the stink): “Ugh! What is that? Rotting flesh?”
- (Picked up the Owlbear Egg, did not recognize the tracks): “That's quite an egg.”
- (Picked up the egg while in combat): “She'll tear me in two for touching her egg.”
- (Picked up the egg after defeating Mother Owlbear): “She'll tear me in two for touching her egg.”
- (Spared the Owlbear Cub after killing its mother): “At least the cub has a fighting chance now.”
- (Responding remark): “That, or we've just prolonged its misery.”
- (Healed the Mother owlbear): “Healed - but she doesn't look much happier.”
- (Found Mother Owlbear killed by goblins, after you’ve spared her): “Looks like the goblins found her.”
- (Responding remark): “She deserved better than that.”
- (Killed the Owlbear Cub): “It was for the best. The cub would've died anyway.”
- (Responding remark): “Nature might've provided for it. Too late now.”
- (Finding a shrine to Selûne, Religion check):
- (Successful) "Looks like a shrine to Selûne over there."
- (Failed) "Looks like there's a little shrine over there."
- (Cleric of Selune) “Over there - a shrine to Selûne. By Moonmaiden's grace.”
- (Near magically sealed chest) "There's magic keeping this chest sealed; I can feel its aura."
- (Found a prayer, Investigation check succeed) “A prayer sheet. With the same symbol as the one on the chest.”
- (Cleric of Selune) “Blessings from the Moonmaiden - and bearing the same symbol as that chest.”
- (Failed) “A prayer sheet. What's this symbol on it?”
- (Failed, a Selunite Cleric) “Moonmaiden's teachings. But why hidden back here? And what's this symbol?”
- (Religion check failed) “Just an old prayer.”
- (Religion check failed, Cleric of Selune) “Blessings of the Moonmaiden. Praise her.”
- (Try to open without disarming magical seal): “Agh! This thing won't yield its contents easily...”
- (Opened the chest) “If I knew praying could be useful, I would've started years ago.”
- (Opened the chest, Cleric of Selune) “Moonmaiden's grace! It's open!”
- (Picking up the Selûnite Rite) "Hmm. Selûnite coming-of-age rituals. Seems like a serious undertaking - dangerous, even."
- (Cleric of Selune) “Ah, it speaks of the Moonmaiden's sacred rites of passage. I still remember my own.”
Sunlight Wetlands/Putrid Bog
- (After helping Auntie Ethel against Demir and Johl) “Bloody way to end an argument. I hope we chose the right side.”
- (Responding remark): “No point in debating what's already done. Let's go on ahead.”
- (Found Demir and Johl dead, haven’t met them)': “Someone cut these men to pieces. I doubt they had time to scream. ”
- (Found brothers, a Gith avatar): “Fools. Little surprise they perished.”
- (Found brothers, a Duergar avatar): “Hmph. Humans. What did they expect?”
- (Have encountered them arguing with Ethel): “The brothers? I guess they didn't find their sister.”
- (Responding remark to either): “Be ready. Whoever - or whatever - did this could be close.”
- (Finding carnage on the Sunlit Wetlands beach) "Looks like we missed all the fun."
- (Investigation check, successful) “Redcaps, no doubt. Wasteful creatures.”
- (Failed) “Whatever attacked them, you have to admire its gusto.”
- (Found a sword and a helmet in the middle of the bog): “Sword and a hat. Wonder whose.”
- (Tried to pick a fruit from a Bulrush , pricked a finger): “Ah! My finger.”
- (Near the fireplace in hag’s house, Arcana check successful): “Fireplace isn't real. What's hidden behind it?”
- (Failed): “Cosy fire.”
- (Ate a tart in hag’s house (before dispelling the illusion)): “What was in that tart? My stomach's doing somersaults...”
- (Ate a tart in hag’s house (before dispelling the illusion), a Lolth-Sworn Drow avatar): “Oh! What is in that?”
- (Ate a tart in hag’s house (before dispelling the illusion), a Githyanki avatar): “Tsk'va! This 'tart' is disgusting.”
- (Ate a tart in hag’s house (before dispelling the illusion), a Duergar avatar): “Bit rotten, this is. I've had worse.”
- (Ate a tart in hag’s house (before dispelling the illusion), a Deep Gnome avatar): “Urdlen's teat, that's nasty!”
- (Ate a tart in hag’s house (before dispelling the illusion), a Tiefling avatar): “What rotten Hell did this tart spring from? My stomach aches...”
- (Ate a tart in hag’s house (before dispelling the illusion), a Dwarf avatar): “Chewy, bitter, putrid. Just like mum used to make.”
- (Ate a tart in hag’s house (before dispelling the illusion), an Elf, a Half-Elf or a Seldarine Drow avatar): “Corellon's star! That is grotesque.”
- (Ate a tart in hag’s house (before dispelling the illusion), a Halfling avatar): “Augh, this tastes like mouldy belbuck!”
- (Ate a tart in hag’s house (before dispelling the illusion), a Dragonborn avatar): “What is this made of? Tiamat's cursed spit?”
- (Ate a tart in hag’s house (before dispelling the illusion), a Halforc avatar): “Gruumsh's rotten eye would taste better than this.”
- (Ate a second bite): “ Gods spare me, why did I think eating a second one was a good idea?”
- (Ate a second bite, a Drow avatar): “Straj! I... may vomit.”
- (Ate a second bite, a Githyanki avatar): “How does this pastry taste worse the second time?”
- (Ate a second bite, a Deep Gnome avatar): “Augh. This tastes like a rothé's breath smells.”
- (Ate a second bite, a Dwarf avatar): “Hmph. Terrible aftertaste. Maybe if it was stuck in a bit of brine...”
- (Ate a second bite, a Tiefling avatar): “Nine Hells take me! No, never again...”
- (Ate a second bite, an Elf or Half-Elf avatar): “That is vile. My tongue may never be the same!”
- (Ate a second bite, a Halfling avatar): “Eurgh... I think I'm fermenting from the inside out.”
- (Ate a second bite, a Dragonborn avatar): “If my breath couldn't kill people already, it certainly can now.”
- (Ate a second bite, a Halforc avatar): “ I'd rather chew the leather off a goblin's back than eat that again.”
- (After Ethel didn’t succeed to extract the tadpole): “Tampered or not, we need to get these things out of our heads. Let's find another way.”
- (Responding remark): “The tadpole was tampered with? That complicates things...”
- (Ethel fled from the house, peaceful encounter): “Where has she gone, I wonder?”
- (Ethel fled from the house escaping a combat): “Hag can't have gone far.”
- (Lorin died after being forced out of his corner): “What just happened?”
- (Responding remark): “The hag's doing. It has to be.”
- (A mocking epitaph on Connor’s grave): “Here lies Connor - beloved husband, and a tasty little morsel to boot.”
- (Reached out to Connor’s coffin while the hag is still alive): “Argh.”
- (Tried to touch it second time): “Ngh. It's getting stronger.”
- (After resurrecting Connor Vinderblud): “Perhaps using Ethel's wand wasn't the best idea.”
- (Responding remark): “The spell is cast - what's done is done.”
- (Entering Overgrown Tunnel) “Well this is delightful.”
- (After speaking with Lorin in the Overgrown Tunnel) “Babbling idiot doesn't know what he's talking about.”
- (Responding remark) “Probably another of the hag's mind games. Nothing more.”
- (Saw the face in the mirror, check successful): “Those screams - someone's trapped in that mirror.”
- (Failed): “What's that?”
- (Put on a Whispering Mask and saw through illusion): “Things look... different.”
- (Failed a Wisodm save against Ethel’s mask): “Get out. GET OUT OF MY HEAD!”
- (Freed from Ethel’s masks mind control): “Finally. I can think again.”
- (Other hag’s victims act neutral when wearing a Whispering mask): “They're not attacking. Must think I'm one of them.”
- (Chasing after Ethel through the illusory fireplace): “Hag can't have gone far.”
- (Wandered into Ethel’s lair, the hag is not there): “That smell - what is it?”
- (Responding remark): “Stay ready. Something isn't right.”
- (Entered Acrid Workshop): “This place reeks of death.”
- (Responding remark): “The work of the hag. No doubt about it.”
- (After Ethel’s set Mayrina’s cage on fire): “That cage won't last!”
- (Saw Mayrina in the cage): “There - in the cage!”
- (After defeating Gandrel, stood to Astarion) "You protected a child-stealing vampire? Bold choice."
- (Responding remark): “Let's hope it doesn't come back to bite me later.”
- (Betrayed Astarion to Gandrel): “You gave him up? I wasn't sure you would.”
- (Responding remark): “He's too dangerous to have around. We'd always be sleeping with one eye open.”
Goblin Camp
- (After any party member knocked a rhythm on a War Drum near the outer gate) Didn't take you for a percussionist.
- (Approaching the camp): “Goblins ahead!”
- (Recognized the war drum): “A war drum. One of those can summon fighters far and wide.”
- (Didn’t recognize the drum): “We'll need a cover story...”
- (If the player agreed to smear worg dung on their face): “Now that's... dedication?”
- (The player freed the owlbear cub and directed it to their camp): “Poor creature. I hope it can follow my scent to camp.”
- (Entering Gut’s branding hall): “Smells like burnt flesh in here.”
- (Poisoned the booze barrel in the outer camp): “This should burn going down.”
- (Heard Volo’s singing from afar) Sounds like they've captured themselves a bard…
- (If the party has spoken to Volo in the grove): “Is that Volo?”
- (Looking at chains in the prison across Gut’s bedroom) I wonder who - or what - those chains are for.
- (Freed from the chains, if Gut has captured them): “Free… for now.”
- (After receiving the ‘penance’ from Loviatar’s priest) Well, that was... interesting.
- (Responding remark 1): “Disturbing, you mean.”
- (Responding remark 2): “That was not what I expected to see today. ”
- (Responding remark 3): “Good call. Looks like that's going to bruise.”
- (Responding remark 4): “Looks like that's going to bruise.”
- (Responding remark, a Githyanki avatar): “Your world has strange customs…”
- (After a mysterious mage killed the ogre in Gut’s chamber): “Killed without a mark. Who the hells does she serve?”
- (Found the killed ogre, saw the warlock): “Burned from the inside out. Must've been our warlock friend.”
- (Found the ogre killed by mage, didn’t see her): “Burned from the inside out. Whose work is this, I wonder?”
- (Talked to either Ragzlin or Minthara, and they mentioned “the weapon”): “They're seeking a weapon. I wonder if they mean that odd artefact...”
- (Responding remark): “If that's the case, we've got more problems than just the worms in our heads.”
- (Walking through the outer part of goblin camp): “The druid Halsin is in here somewhere.”
- (Responding remark): “Let's hope we find him in one piece.”
- (Trying to use the tunnel left after drawing out dead elf’s body): “Still blocked - but should be easy enough to clear.”
- (Saw sleeping drunk goblins and bugbears in outer part of goblin camp): “Looks like the booze got the better of them. They're practically unconscious.”
- (Responding remark): “Still, we best make not too much noise.”
- (Killed Minthara): “Dead. Seems these True Souls have their limits.”
- (Killed Minthara, a Drow avatar): “Let her rot. The Absolute's allies deserve no better.”
- (Killed Priestess Gut): “The priestess is slain. And the horde is weaker for it.”
- (Defended the grove, returning to the camp): “The goblins will be out for blood after what happened at the grove.”
- (Responding remark to a companion’s VB): “Best to stay clear, or be ready for a fight.”
- (Noticed a scrying eye): “A scrying eye - best not do anything suspicious while it's watching.”
- (Found a blocked trapdoor in Ragzlin’s throne room): “Something's blocking it from the other side.”
- (Halsin died in Worg Pens in bear form): “That was no ordinary bear... better investigate the corpse.”
- (Halsin died, players spoke to him previously): “Halsin's dead. I need to check his corpse for anything important.”
- (Halsin died in Worg Pens in bear form, a Druid avatar): “Wildshape... that was no ordinary bear - that was a druid. Need to see the corpse.”
- (Found dead SH, knows her): “Shadowheart... she's dead. What happened?”
- (Does not know her): “It's that half-elf, the one who had the artefact. What happened to her?”
- (Halsin escaped Worg Pens on his own, the party hasn’t been to grove): “All slaughtered. Looks like their prisoner escaped.”
- (Halsin escaped Worg Pens on his own, the party does not know about Halsin missing): “Someone escaped. One of the adventurers? Did they go back to the grove?”
- (Halsin escaped Worg Pens on his own, the party knows Halsin was missing): “Claw marks and spells. Is this Halsin's doing? Did he return to the grove?”
- (Halsin escaped Worg Pens on his own, the party met him afterwards): “This must've been where they imprisoned Halsin.”
- (Halsin escaped Worg Pens on his own, the party know about the adventurers): “Someone escaped. One of the adventurers?”
- (Responding remark 1): “Whoever did it left quite some claw marks. Maybe the missing druid?”
- (Responding remark 2): “He must have returned to the grove.”
- (Responding remark 3): “If so, they might have returned to the grove.”
- (Found a loose wall at the upper section of the outer camp): “That wall's barely holding together.”
- (): “”
- (Approaching Selûnite disc riddle, read the Dwarf's Poem):
- (Successful Investigation check): "Stars and moons like that dwarf's poem said. And these plates can be turned."
- (Failed): "Stars and the full moon... is this what that dwarf's poem was talking about?"
- (Approaching the riddle, hasn't read the poem):
- (Successful Investigation check): "Looks like all those moon plates can be turned."
- (Failed): "What kind of contraption is this?"
- (After the riddle is solved): "Huh. This goes very far down. We'll have to go in to see the bottom."
Risen Road and Mountain pass
- (The skeleton couple under the broken bridge leading to the road) "These bones are ancient. I wonder who they were."
- (Successful History check) "There are Harper and druid symbols on their equipment - an interesting pair."
- (Failed) “Ancient bones, but their equipment looks as sturdy as ever.”
- (Failed 2) “Whoever they were, their equipment's no use to them now.”
- (Seeing rockfall and wreckage near the Toll House) “Bodies everywhere. Accident or sabotage?”
- (Entering Toll House basement) "Ugh, that stench. Body must have been here a good while."
- (Found giant scratches near Mountain Pass entrance) “Scratches that size... something powerful made these.”
- (Successful Arcana check) “I think they're dragon marks. Better keep an eye out.”
- (Failed) “Perhaps it's some artist trying to make a statement.”
- (Saw a red dragon) “Look at that beast. Seems almost too big to take flight.”
- (Responding remark 1) “A thing like that could swallow each of us whole - raw or incinerated.”
- (Responding remark 2) “Hopefully it comes no closer.”
- (Responding remark 3) “Damn thing could blot out the sun.”
- (Responding remark, a gith avatar) “Such beauty. Such power.”
- (Responding remark, a gith avatar 2): “If only I was mounted on that dragon.”
- (Responding remark, a gith avatar 3): “The skill of a dragon-rider - breathtaking.”
- (Picked up dead mercenary’s shield 1) “The shield is still warm to the touch. A dragon is not to be trifled with.”
- (Picked up dead mercenary’s shield 2) “Still warm to the touch, if you can believe it.”
- (Responding remark) “A dragon is clearly not to be trifled with.”
- (Found a roadsign after dragon’s attack) “Looks like that dragon destroyed the road.”
- (Found a secret entrance to the Zhentarim Hideout) “Look at that.”
- (Found a secret entrance to the Zhentarim Hideout, a gith avatar) “Chk. A cheap trick.”
- (Illusory wall in the Zhentarim Hideout, successful Investigation check) “That wall's an illusion! Hiding what, I wonder...”
- (After one of hyenas fled): “Watch it - that hyena's going for help!”
- (Leaving the area after Lae’zel went to speak with Voss): “Lae'zel is still back there. Should I just abandon her?”
- (Responding remark): “It may not be the best idea.”
- (Reacting to the sight of Lae’zel’s dead body): “Come - we shouldn't linger here.”
- (Saw a red dragon, Frightened) “A dragon. Gods preserve me.”
- (Responding remark, Frightened 1) “That thing could swallow each of us whole.”
- (Responding remark, Frightened 2) “It's huge.”
- (Responding remark, Frightened 3) “Hope it doesn't see us.”
- (Saw a red dragon, Frightened) “A dragon-rider. My kin are hunting - blood will be spilled.”
- (Responding remark, a gith avatar, Frightened 1) “Such fury. I do not envy the dragon's prey.”
- (Responding remark, a gith avatar, Frightened 2) “Beautiful. And terrifying.”
- (Responding remark, a gith avatar, Frightened 3) “Only a fool would resist such power.”
- (After the Flaming Fist guard refused to attack the Zhentarim, a Baldurian avatar): “Flaming Fist letting Zhent run free? The situation must be grim.‘
- (After the Flaming Fist guard refused to attack the Zhentarim): “They do seem a bit short-handed.‘
- (Found the massacred caravan on the road, knows about gnolls): This must be where the gnolls attacked.
- (Not knowing about gnolls): Something tore right through these people. They didn't stand a chance.
- (Saw the symbol that Flind drawed on the rock, recognized it) That's the symbol of the Absolute. Marked in blood.
- (Don’t know about the symbol) That symbol, in the blood... what does it mean?
- (Found a Tollhouse key) A key. Wonder what it opens?
- (If interrogated toll collector’s corpse) The corpse mentioned a key... this must be the one.
- (If tried to open vault door without a key) A key - it might open the tollhouse vault.
- (Saw dead gnolls on the bridge to the tollhouse): “Whatever killed those gnolls might be nearby. Careful.”
- (Stepped on a pressure plate in the tollhouse vault): “There's a pressure plate in the chair, but I'm missing something.”
- (The skeleton couple under the broken bridge leading to the road) “These bones are ancient. I wonder who they were.”
- (Succeeded the History check) "There are Harper and druid symbols on their equipment - an interesting pair."
- (Failed): “Ancient bones, but their equipment looks as sturdy as ever.”
- (Failed 2): “Whoever they were, their equipment's no use to them now.”
- (Found the missing shipment, Rugan dead, has the quest from Zarys): “Zarys promised good coin for an unopened chest. If we want to collect, it needs to stay shut.”
- (Responding remark): “Yes, but who knows what's inside? It could be worth more than any purse she'll offer.”
- (Found the missing shipment, dealt with Rugan, has the quest from Zarys): “The chest's clearly worth a lot to the Zhentarim, if it's returned unopened.”
- (Responding remark): “It's our chest now. We can do whatever we want with it.”
- (Found the missing shipment, Rugan dead, hasn’t met Zarys): “You don't craft a chest like that to hold trinkets. There must be something valuable inside.”
- (Responding remark): “Well, there's only one way to know for sure.”
- (Walking near the burning door in the tavern): “The heat coming off that door... opening it could spell trouble.”
- (Saw the haystack with hidden dowry, Investigation check): “Looks like there's a chest buried in that hay.”
- (Failed): “Surprised this hay hasn't gone up in flames yet.”
- (Found Mirileth’s corpse): “Green blouse, brown hair - that must be Miri.”
- (Responding remark): “She's not breathing.”
- (Cannot lift the fallen beams off Benryn): “Ah! I can't!”
- (Failed a Strength check to kick out the front door): “There's got to be another way in.”
- (Agreed to help Anders, but found out that his crew are Zariel’s servants): “Are we really going to hunt a devil on their behalf?”
- (Responding remark): “The truth is, if there is a devil running wild, we might have to deal with it one way or another.”
- (Witnessed a birth of a gnoll from dying hyena, seq 1): “Never seen that before.”
- (Responding remark 1): “I'd prefer not to see it again, that's for sure.”
- (Responding remark 2): “Best to move before the blood draws more of them.”
- (Witnessed a birth of a gnoll from dying hyena, gith avatar): “First ghaik. Now this monstrosity.”
- (Responding remark 1): “This plane is a blister of corruption.”
- (Responding remark 2): “Keep your guard high. Let's move on.”
- (Witnessed a birth of a gnoll from dying hyena, seq 2): “Place is overrun with gnolls.”
- (Responding remark 1): “Not a good sign that they're bursting to life everywhere.”
- (Responding remark 2): “Best to move before the blood draws more of them.”
- (Witnessed a birth of a gnoll, knows about gnolls’ presence in area, gith avatar): “Those beasts are here for a reason.”
- (Responding remark 1): “It won't be hard to keep their scent. That foul blood is everywhere.”
- (Responding remark 2): “Keep your guard high. Let's move on.”
- (Witnessed a birth of a gnoll from dying hyena, seq 3): “Ugh - what a horrid sight that was.”
- (Responding remark): “Better keep an eye out for more.”
- (Witnessed a birth of a gnoll from dying hyena, seq 3, gith avatar): “This plane is full of disturbing creatures.”
- (Responding remark): “Ghaik aren't the only abominations here, it seems.”
- (Witnessed a birth of a gnoll, seq 4 - knows about gnolls’ presence in area): “Hyenas birthing gnolls? How horrid.”
- (Responding remark): “We'll have to keep an eye out for more.”
- (Witnessed a birth of a gnoll, seq 4 - knows about gnolls’ presence in area, gith avatar): “Gnolls erupting from corpses? I've not seen the likes of it.”
- (Responding remark): “This place is a blister of corruption.”
Waukeen’s rest
- (Approaching the tavern’s gate) Smoke. Something's burning.
- (Walked through the gate) I hear shouting. Someone needs help.
- (Found a dead drow in their armour, knows Drow magic) Drowcraft armour. No magic left, though - sun's too bright.
- (Doesn’t know about Drow magic) Excellent armour - strange place to find it.
- (For a Drow avatar) Excellent armour. Drowcraft, of course.
- (For a Gith avatar) Impressive armour. Drow handiwork?
- (Responding remark, avatar knows Drow magic) Not much magic left, though - sun's too bright.
- (Responding remark, avatar doesn’t know Drow magic) An unlikely place for such a fortunate find.
- Near the barn that covers Zhentarim hideout, Perception check:
- (Successful): Someone's moving around in there.
- (Failed): What was... hm. Never mind.
- (If obtained the password): This is the spot Rugan marked. Doesn't look like much.
Zhentarim Hideout
- (Descended into the cave hideout) A cave beneath the tavern. I wonder how deep it runs...
- (For any Underdark race avatar) A cave. Best stay sharp - I've been out of the dark for a while.
- (For a Gith avatar) A cave. I mislike this stone sky - too easy for quarry to hide.
- (Trying to use blocked elevator) Doesn't work.
- (Felt air moving in a cave) There's a breeze down here. Wonder where it's coming from.
- (Followed Salazon to find him disappeared) Where did he go...?
- (Found hidden door, but it’s locked) Locked. Best find another way in.
Mountain Pass
- (If Lae’zel was left to encounter with Voss’s squad and killed) Dead - by her own kin's hand.
- (For a Gith avatar) Dead - by our own kin's hand.
Underdark
- (Saw Timmask for the first time, NAT check successful) Timmasks - known to cause confusion. Best not get too close.
- (NAT failed) What are those?
- (NAT failed, for Underdark race avatar) Mushrooms - poisonous, if memory serves.
(Came to a clearing full of two types of dangerous mushrooms):
- (Recognized none of them) Careful! Even the mushrooms down here can't be trusted.
- (Recognized Timmasks only) Timmask! The spores confuse the senses.
- (Recognized Torchstalks only) Torchstalk! Best watch my step - they like to explode.
- (Continuing remark for any of these two) Not sure what the other mushrooms are.
- (Recognized both kinds) Timmask and torchstalks. Hell of a combination.
- (Recognized both kinds, as an Underdark race avatar) Timmask and torchstalks. Great.
- (Continuing remark for any of these two) Get confused by one, blown up by the other.
- (Came to the shore of Ebonlake): What creatures live in waters this dark?
- (For a Gith avatar): What creatures thrive in a lake this dismal?
- (For an Underdark race avatar): The Ebonlake. I wouldn't go sticking your hand in.
- (Found Lolth-Sworn Drow stash, a Lolth-Drow avatar) Too much dust to be a new outpost. I wonder why my brethren abandoned this place.
- (Found Lolth-Sworn Drow stash, a Seldarine Drow avatar) Lolth's sigils on every box. If this place wasn't already abandoned, I'd set it ablaze.
- (In the Arcane tower, interact with lights without activating Power Generator): “No way to ignite these. Strange.”
- (Activated Power Generator): “Arcane lights. Of course.”
- (Interact with lights without Power Generator, a High Elf, a High Half-Elf, a Wizard, a Paladin or a Cleric of Mystra avatar): “Magical lights. But how to turn them on?”
- (Activated Power Generator, a High Elf, a High Half-Elf, a Wizard, a Paladin or a Cleric of Mystra avatar): “Magic-eating flowers as a light source. Ingenious.”
- (Read any poem book in the tower): “Seems like the owner was quite the literary type.”
- (Put on the ring obtained from Bernard): “My ring lit up... Must have been linked to that button.”
- (Approaching the entrance, saw scorched ground): “Scorched ground - better watch out.”
- (Saw bulette’s holes, NAT successful): “Something's burrowed in there - something big.” (Underdark races succeed automatically here)
- (NAT Failed): “There's tunnels everywhere - who would dig these? And why here?”
- (Bulette burrowing beneath): “Huh?”
- (Succeeded Nature check) "That wasn't a bulette... was it?"
- (Failed Nature check) "I don't want to know what that is."
- (Bulette reappeared after hiding underground): “It's back!”
- (Looking at cave paintings, HIS check): “This is Lolth's descent into the Underdark. Looks like her drider champions tearing open some mind flayers.”
- (Failed): “Looks like a spider... man decapitating a mind flayer. Someone got creative.”
- (After talking to stonemason Kith): “Incredible. Every rock, every jewel tells a story.”
- (Responding remark): “The most interesting secrets are alway lurking just under the surface.”
- (Found a Drow resupply stash): “Bunch of empty boxes and spiderwebs. Guess Lolth's cultists haven't been back here in a while.”
- (Found a Drow resupply stash, a Lolth-Sworn Drow avatar): “Too much dust to be a new outpost. I wonder why my brethren abandoned this place.”
- (Found a Drow resupply stash, a Seldarine Drow avatar): “Lolth's sigils on every box. If this place wasn't already abandoned, I'd set it ablaze.”
- (Felt Weave emanations from The Chest of the Mundane, ARC check): “”
- (Successful): “That chest. I can feel its magic. ”
- (Failed): “I sense magic. But where?”
- (Put something IN the chest): “Hm! A chest of transformation.”
- (Took the item OUT of the chest): “Wait. Did that just transform?”
- (Found dog collar after digging out the grave): “Strange collar... it's got runes all over it.”
- (Responding remark, read Lenore’s letter): “Must have belonged to Lenore's dog.”
- (Responding remark, read Lenore’s letter, a Wizard, a Warlock, a Sorcerer, a Cleric or a Bard avatar): “Definitely magic - though I wonder what they mean...”
- (Responding remark, hasn’t read the letter): “I wonder what they say...”
- (Responding remark, hasn’t read the letter, a Wizard, a Warlock, a Sorcerer, a Cleric or a Bard avatar): “This must have belonged to Lenore's dog. Definitely magical, too.”
- (Pressed the strange button in Lenore’s bedroom, doesn’t have the collar): “Strange place for a button. Especially one that doesn't work.”
- (Pressed the button, has the collar in inventory): “Wait - why did that strange dog collar just vibrate?”
- (Pressed the button, a party member wears the collar): “Wait - why did my collar just vibrate?”
- (Pressed the button, got a raw steak): “Clever. Food is dispensed for anyone wearing this collar.”
- (Pressed the button second time): “Hmm - only one serving for me, I guess.”
- (Found Dark Justiciars’ skeletons): “Either way, these corpses prove one thing: this is the city Halsin mentioned.”
- (Found defaced statue of Shar, recognized the symbol of the Absolute): “Looks like someone's not a fan of Shar. Smeared the Absolute's symbol all over her.”
- (Did not recognize the symbol): “A statue of Shar - but it's been vandalised. What is that symbol?”
- (Met a Scrying Eye): “A scrying eye. Wonder who's looking through it.”
- (Met a Scrying Eye, seen one in the Goblin Camp): “Another scrying eye, same as the goblins had. Someone's watching.”
- (Responding remark to both options): “Best to stay out of its way.”
- (Looted a dead Scrying Eye): “A scrying eye - or whatever's left of it.”
- (Found a piece of adamantine, know about it): “Are those... specks of adamantine in this slag?”
- (Doesn’t know about adamantine): “Not much use for this slag. Nice speckles, though.”
- (Saw Drow corpses in cages near the pier): “Dead drow, publicly displayed. The duergar are sending a message.”
- (Looted a Harper pin from a Drow corpse, HIS check successful): “This is a Harper emblem. What was she doing here?”
- (Failed): “What an odd emblem. Don't think I've seen it before.”
- (Nere died in the cave-in): “The slavers are gone - Nere must be dead by now. Just need to grab his head.”
- (Found rusty weapons for the first time): “Half rust - whoever owned those weapons has been gone for some time.”
- (Found rusty weapons for the first time, a gith avatar): “Weapons. And time has taken their edge, it seems.”
- (Looking at the Shar temple down from the ruined bridge): “That's it, then. I can't jump any further.”
- (Found dead drow at the foot of the crag, MED check): “Half this drow's body is crushed. Must have fallen from pretty high up.”
- (Failed): “Dead drow and some skeletons. I wonder what happened.”
- (Found illusory mushroom “ladder” leading toward crag top): “Damn. Some of these mushrooms are illusions.”
- (Found illusory mushroom “ladder” leading toward crag top, an Underdark race avatar): “Mirror mushrooms. Step on the wrong one - and plummet to your death.”
- (Found illusory mushroom “ladder” leading toward crag top, a gith avatar): “Tsk'va! Best to watch my step.”
- (Found illusory wall on the top of the crag): “Another illusion - is anything real down here?”
- (Approaching a mushroom ring, knows its purpose): “Hm. This fairy ring isn't glowing like the rest.”
- (Not knowing the purpose): “A perfect ring of mushrooms. Nature or magic?”
- (Not knowing the purpose, a gith avatar): “Those mushrooms have a curious symmetry.”
- (Entered a mushroom ring, knows its purpose): “I wonder why this one isn't working.”
- (Not knowing the purpose): “Pretty, but it doesn't do much.”
- (Not knowing the purpose, an Underdark avatar): “Hm. Perhaps something's missing?”
- (Not knowing the purpose, a gith avatar): “Is this just for decoration? Useless.”
- (Activated the mushroom ring): “The ring changed colour. I wonder why.”
- (Teleported from the Overgrown tunnel to the Putrid Bog): “I'd say the swamp is a breath of fresh air compared to the hag, but... not really.”
- (Teleported from the Putrid Bog into Overgrown tunnel, Ethel is dead): “Looks like the hag made a shortcut. Clever.”
- (Teleported from the Putrid Bog into Overgrown tunnel, Ethel survived): “The hag's lair? I think I preferred the swamp.”
- (Teleported from the Underdark into Overgrown tunnel, Ethel is dead): “Back in the hag's lair. Good thing she's dead.”
- (Teleported from the Underdark into Overgrown tunnel, Ethel survived): “From the Underdark to a hag's lair? Like jumping from a pot into boiling oil.”
- (Teleported from the Overgrown tunnel into the Underdark, hasn’t been to Underdark earlier): “Is this the Underdark? Gods take me.”
- (Teleported from the Overgrown tunnel into the Underdark, hasn’t been to Underdark earlier, an Underdark avatar): “We're... in the Underdark. I'm home.”
- (Teleported from the Overgrown tunnel into the Underdark, hasn’t been to Underdark earlier, a gith avatar): “Damp stone and darkness. Is this the Underdark?”
- (Teleported from the Overgrown tunnel into the Underdark, has been to Underdark): “Teleported right into the Underdark. Lovely.”
- (Teleported from the Overgrown tunnel into the Underdark, has been to Underdark, an underdark avatar): “Useful little mushrooms. This is a swift way to the Underdark.”
- (Teleported from the Overgrown tunnel into the Underdark, has been to Underdark, a gith avatar): “What a crude teleportation mechanism. But it's a simple way to the Underdark.”
- (Teleported from the Underdark to the Putrid Bog): “From the Underdark to the swamp. Lovely.”
- (Teleported from the Underdark to the Putrid Bog, an Underdark avatar): “Blasted sunlight. Why did the mushrooms lead us here?”
- (Teleported from the Underdark to the Putrid Bog, a gith avatar): “Strange. Why make a path from the Underdark to here?”
- (Teleported from the Underdark to the Sunlit Wetlands (Ethel’s illusion is still intact)): “From the dark to the... damp. An improvement, either way.”
- (First learned about the adamantine forge): “An adamantine forge? Think of the masterworks that could be made there.”
- (First learned about the adamantine forge, a Bard avatar): “I've heard of this forge... Legends reckon it had some sort of 'protector'.”
- (Looted disguised book from Xargrim’s corpse, ARC successful): “I sense magic. This book's not what it appears.”
- (Looted disguised book from Xargrim’s corpse, ARC successful, a Bard avatar): “Shame it's only pretending to be 'Flumph Mating Rituals'. That sounds fascinating.”
- (Failed): “'Flumph Mating Rituals'. An odd book for a drow to carry.”
- (Failed, a gith avatar): “'Flumph Mating Rituals'? The people of this plane never fail to amuse me.”
- (Failed, a Bard avatar): “'Flumph Mating Rituals'? That field research must've been... interesting. ”
- (If already interrogated the dead drow): “Ah - the drow corpse spoke of this book. Disguised by magic, it seems.”
- (If already interrogated the dead drow, a Bard avatar): “The drow was right, it's not 'Flumph Mating Rituals'. Reminds me of 'Fables of Forges Grym.'”
- (The book transformed, the party knew it was disguised): “The magic's been dispelled from that book on flumphs. Let's see what's inside.”
- (The party didn’t know): “Hells - seems that book on flumphs was not all it appeared to be.
- (Looted Filro’s records, not knowing about the forge): “A bunch of gibberish, as far as I can tell.”
- (Decipher the record scroll): “Something's guarding that forge - and it's weak to this 'hot hammer'.”
- (If learned about the forge first from Filro): “According to these notes, there's an adamantine forge down here.”
- (Responding remark, successfully deciphered drow’s records): “Seems it's guarded by a protector of some sort - something weak to this 'hot hammer'.”
- (Failed to decipher the record scroll): “The rest of the note is pure gibberish, as far as I can tell.”
- (Second mention of the forge): “Another mention of this forge. Seems a few drow were searching for it.”
- (The party knows about it from Skarjall): “The Adamantine Forge - we heard of it from the duergar.”
- (The party knows about it from Filro’s corpse): “That mad drow was searching for this forge, too. Seems he wasn't the only one.”
- (The party knows about it from Filro’s notes): “This forge again. That drow wizard's notes mentioned some kind of guardian.”
- (The party knows about it from Dhourn’s memory shard): “The Adamantine Forge - the memory shard already revealed its location.”
- (The party knows about it from Dhourn/Dhourn’s corpse): “The Adamantine Forge - the wizard Dhourn was set on finding it.”
- (The party knows about it from Xargrim’s corpse): “This 'Adamantine Forge' - the same the drow's corpse spoke of?”
- (The party knows about it from Xargrim’s disguised book): “That disguised journal spoke of this Adamantine Forge as well. Interesting.”
- (Third mention of the forge): “Another mention of the Adamantine Forge. All that remains is to reach it.”
- (Learned about the Harpers’ watchword from DJ interrogator’s letter): “What was that watchword? 'Lux splenda.'”
- (Responding remark, HIS successful): “Give a Light spell a try. That should get us into that chest.”
- (Failed): “But what does it mean?”
- (Approaching the location of the Harpers’ stash): “Looks like the place the Dark Justiciar's letter mentioned. But where's the stash?”
- (Saw the Harpers’ rune, hasn’t read the DJ’s letter, SUR check successful): “This is a Harper rune. There must be a stockpile nearby.”
- (Failed): “Strange marking. What's it mean?”
- (Saw false chests, INV check successful): “Left out in plain sight like that? No - the Harpers are too smart for that.”
- (Failed): “Must be in one of these chests.”
- (Found a place where Philomeen climbed up the ledge, knows about her escape): “Tools and a climbing rope. This must have been that gnome's escape route.”
- (Does not know about her): “Tools and a thick rope. Someone climbed up from down below.”
- (Found a loose stone through PER check): “Curious - that stone there's been pried loose.”
- (Finding Horror Hook markings Survival check):
- (Successful) "Sharp, deep... and still fresh. Some monster did this, marking its territory."
- (Failed) "Sharp, deep... and still fresh."
- (Found the Idol of Shar, the party knows SH is a Sharran): “An Idol of Shar? Shadowheart might want to see this.”
- (The party does not know): “A Sharran idol? It's beautifully crafted.”
- (Saw crates with old Sharran gear): “Someone forgot to oil their equipment. Everything here is rusted to the Hells and back.”
- (Saw crates with old Sharran gear, REL check successful): “Someone forgot to oil their equipment. Everything here is rusted to the Hells and back.”
- (Stepped on a platform held by chains): “Platform's covered in rust - must be older than bonedust.”
- (Killed all Kuo-toa in Festering cove, BOOOAL’s magic dissipated): “Not much of a god after all. Whatever power he had, it died with those creatures.”
- (Approached abandoned camp in the Decrepit Village): “A camp. Looks abandoned.”
- (Found a Merregon’s mask): “Curious mask. What's it doing here?”
- (Found a Merregon’s mask, a Bard avatar): “Belongs to a Merregon, if I recall correctly. Hell's footsoldiers - I don't fancy meeting the commander.”
- (ARC check successful): “This belonged to a merregon - one of Hell's footsoldiers.”
- (Failed): “I've never seen anything like it.”
- (Failed, an Underdark avatar): “I don't know the alloy. Perhaps it came from the surface.”
- (ARC check successful, knows about merregons’ habits): “I recognise this. A merregon wore it. But they won't fight without a commander...”
- (Doubts whether the merregons’ commander is dead): “The merregons' leader might still be around here.”
- (Tried to put on a Merregon mask): “Heavier than it looks. Wouldn't be very comfortable.”
- (Found a second mask): “Another mask.”
- (Found the third mask (?)): “The more I find, the more curious I get.”
- (Approaching lava lake with the Lava Elemental, NAT check successful): “Lava's not supposed to explode, I don't think. Something's igniting it.”
- (Failed): “The lava's erupting. Better watch my step.”
- (Saw Lava Elemental, ARC check successful): “By the hells, a lava elemental. No wonder the lake's so volatile.”
- (Failed): “By the hells, is that... a lava elemental?”
- (Heard Baelen’s cries for help): “Sounds like someone's in trouble.”
- (Heard Baelen’s cries for help, an Underdark avatar): “Ah, cries for help... I must be home.”
- (Heard Baelen’s cries for help, an Evil Cleric avatar): “Sounds like someone's in trouble.”
- (Heard Baelen’s cries for help, a Rogue avatar): “Someone's in trouble... sounds like coin to me.”
- (Heard Baelen’s cries for help, a Good Cleric or a Paladin avatar): “Someone's in trouble. We have to help!”
- (Found the remains of duergar and myconids’ battle): “Corpses. These creatures did battle with duergar.”
- (Saw a dead NPC revived as a Spore Servant): “So those mushrooms can raise the dead? That's... interesting.”
- (Responding remark): “Handy magic, that. Maybe it'll be of use to us.”
- (Interacted with the Orb of Darkvision): “Something's off. Pure shadow - around me, inside me.”
- (Read DJ journal (after finding at least one Merregon mask)): “He hid from the Hells' forces - but they still got to him.”
- (Approaching a group of petrified Drow): “Statues? Strange...”
- (Killed the Spectator, ARC successful): “Drow. And worse... What were they doing here?”
- (Killed the Spectator, ARC successful, a Wizard avatar): “Drow. And worse... What were they doing here?”
- (Failed): “One wrong move and I'd have been a statue, imprisoned for eternity...”
- (Entered a banquet hall, REL successful): “Ugh - a Nightfall ritual. They likely feasted the night away before killing another - all for Shar.”
- (REL successful 2): “Ugh - the scraps of a Nightfall feast.”
- (Responding remark): “Gorging on food and drink before killing in honour of Shar - disgusting.”
- (Failed): “Rotten food and dried blood. A wild party, or something more sinister?”
- (Found a crossbow in an old crate, HIS check successful): “I know this design - Shar's faithful wield crossbows like these.”
- (Failed): “This crossbow is too well designed to be made by duergar.”
- (Failed, a Duergar avatar): “Splendid crossbow, quite refined. No duergar clan made this.”
- (In the Arcane Tower, sitting on the Stool of Hill Giant Strength) "What's this... feeling of power?"
- (Got up from it) "It's gone. I felt so strong - where did that come from?"
- (Destroyed the stool and took the leg club): “That chair leg could make for a fine weapon...”
- (Feeling Sussur Antimagic field) "These flowers - what is this feeling?"
- (Feeling Sussur Antimagic field, a Cleric of Mystra avatar) "These flowers - they're creating anti-magic fields!"
- (Feeling Sussur Antimagic field, a Wizard, a Warlock, a Druid, a Sorcerer, a Paladin, a Cleric or a Bard avatar) "It feels like... my magic is getting drained!"
- (Feeling Sussur Antimagic field, an Underdark avatar) "This sensation - these flowers are absorbing all the magic in the air."
- (Found the traces of Thulla’s escape, PER check successful): “I see tracks there - or footprints. That's worth a look”
- (Failed): “Curious - what are those marks there?”
- (Interacting with chains or bloodied arrows, SUR check successful): “Bloodied tracks - quite small, too. A gnome found some trouble here.”
- (Failed): “What happened here? It's hard to make any sense of this mess.”
- (Feeling the quake) ""
- (Entering Zhentarim storehouse from the Underdark) "The Zhentarim - mercenaries and cut-throats. Useful friends, if you can afford them."
- (Entering Zhentarim storehouse from the Underdark, a Paladin or a Paladin Oathbreaker avatar) "Zhentarim thugs passed through here. Oathless curs, the lot of them."
- (Entering Zhentarim storehouse, descending from Zhentarim Hideout) "Long ride down. Is this... the Underdark? A dangerous place to stock goods, even for a Zhent."
- (Entering Zhentarim storehouse, descending from Zhentarim Hideout, an Underdark avatar) "The Underdark - a foolish place to hide contraband, even for a Zhent."
- (Saw skeletons nearby the Zhent storehouse): “Broken bones - must have fallen.”
- (Approaching portcullis at the Selûnite outpost) "Get back!"
- (Responding remark): “Hells, I wouldn't want to get hit by that.”
- (Blocked lift in the Arcane tower, ARC successful): “Looks like some kind of magical contraption. Now to get it to work...”
- (Failed): “Nothing's happening... but it doesn't look broken.”
- (Try to trigger it second time): “Still nothing.”
- (Coming closer to the Adamantine forge): “Hope the forge is close by - I'm sweating from the heat.”
- (Arriving at the Grymforge): “What's a fort like this doing in the Underdark?”
- (Arriving at the Grymforge, an Underdark avatar): “Hmmm... deep gnome make, but the design is anything but. What was this fort?”
- (Responding remark): “Whoever built it, they've let it rot for ages.”
- (Saw a Hook horror eating a gnome): “By the hells, what is that?”
- (Saw a Hook horror eating a gnome, a Drow avatar): “Straj. Hook horrors.”
- (Saw a Hook horror eating a gnome, a Duergar avatar): “Gh'rack. Hook horrors.”
- (Saw a Hook horror eating a gnome, a Deep Gnome avatar): “Magga cammara. That's a hook horror.”
- (Hook horror is calling for reinforcement): “Hells. We're attracting too much attention!”
- (Hook horror is calling for reinforcement, an Underdark avatar): “It's calling its pack!”
- (Looking at Spaw planting spores into a corpse): “What is the creature doing to those corpses?”
- (Looking at Spaw planting spores into a corpse, a Wizard or an Underdark avatar): “It's planting spores. The myconid means to raise the dead.”
- (Responding remark, a Wizard or an Underdark avatar): “It's planting animating spores. It means to raise the dead.”
- (Responding remark, a Wizard or an Underdark avatar 2): “Indeed. These creatures are mightier than they look.”
- (Killed Glut): “The usurper is dead. So much for 'Circle Glut'.”
- (Responding remark): “A sovereign with no subjects. Glut won't be mourned.”
- (Approaching myconid spore-guarded territory):
- (Successul Nature check) "These fungal spores are everywhere." (Underdark races pass automatically)
- (Successul Nature check, a Paladin avatar): “Fungal spores... Remain vigilant. We cannot be distracted.”
- (Successul Nature check, a Paladin of the Ancients avatar): “Fungal spores... careful. Myconids are rightfully protective.”
- (Failed Nature check) "What the... this stuff is everywhere."
- (Met the myconids for the first time, INT successful OR a Wizard or Underdark avatar): “Myconids. That explains the voices.”
- (Failed): “Giant mushrooms? I've never seen anything like them.”
- (Responding remark, a Wizard or Underdark avatar): “Myconids. That explains the voices.”
- (Approaching Sussur Tree) "Something feels... off about this tree."
- (Approaching Sussur Tree, a Cleric of Mystra avatar) "Something here is disturbing the Weave. Magic might be unreliable."
- (Approaching Sussur Tree, an Underdark avatar) "A sussur tree. Spells will be unreliable."
- (Responding remark, an Underdark avatar): “It's a sussur tree - absorbs magic.”
- (Responding remark, a Cleric of Mystra avatar): “Don't worry - I've got your back.”
- (Looking at the Sussur Tree): “I've never seen a tree like that. The bark must be a rarity.”
- (Looking at the Sussur Tree, an Underdark avatar): “Sussur bark. A rare commodity.”
- (Cut off a piece of Sussur Tree Bark, has the blueprints, hasn’t been to the smithy): “I've the plans and the sussur bark. Now I just need a forge.”
- (Responding remark): “The forge at the blacksmith's house should do.”
- (Has been to the smithy): “I've got the plans and the sussur bark. Now I need somewhere to craft it all.”
Grymforge[edit | edit source]
- (Saw the forge for the first time): “Hells. This place is a sight to behold.”
- (Saw the forge for the first time 2): “This must be the forge. What a sight to behold.”
- (Filled the crucible with Mithril Ore): “It's full.”
- (Interacting with mold chamber, has at least one mold): “An opening in the metal. That mould should fit perfectly.”
- (Doesn’t have any molds): “Something's missing. I'll need a mould to get this thing running.”
- (Filled only crucible, hasn’t any moulds): “Mithral added. But something is still missing...”
- (Filled only crucible): “Almost there. I just need to insert the mould.”
- (Placed only mold): “A perfect fit. I just need the raw materials.”
- (Filled and placed both, seeking how to activate): “That should be everything. Let's see what this thing can do.”
- (The platform moves down after activating): “That did the trick, all right. And... down it goes.”
- (Trying to forge without lava): “Mould and metal... but something's still missing.”
- (If has already crafted one piece): “Ore and mould - but they still need the lava to bind them.”
- (Forged the first item, Grym appears): “Hells. I think I woke something up.”
- (Fighting Grym, the forge hammer doesn’t damage it): “Hells - not a lick of damage! What am I missing?”
- (Successfully damaged Grym with the hammer): “Damn - by the Nine Hells, it worked!”
- (Mephits appear during the fight): “Mephits? As if my hands weren't full already!”
- (Defeated Grym): “Victory is mine. The guardian's fallen!”
Rosymorn Monastery[edit | edit source]
- (Found Ketheric’s orders on capturing Ulder Ravengard, doesn’t know he’s Wyll’s father): “Grand Duke Ravengard? Seems Moonrise Towers has acquired a high-value asset.”
- (Knows he’s Wyll’s father): “The Absolute's forces have taken Duke Ravengard to Moonrise Towers.”
- (Continuing remark): “A powerful asset. Just what are their intentions, I wonder?”
- (Picked up the fake Blood of Lathander): “Is this it? Seems a little underwhelming for a holy relic.”
- (Came up to the body of a cultist killed by the gith guard): “So the githyanki aren't fond of the cultists. Could be a good thing.”
- (Came up to the body of a cultist killed by the gith guard, a gith avatar): “So my kin are hunting cultists too. If nothing else, they'll be quick to cut down their numbers.”
- (Looking at the statue of Lathander at X: Y: ): “Undead crushed underfoot. The Dawnlord certainly knows how to make space for new life.”
- (Recognizing Lathander depiction in the statue at X: Y: ): “Looks like Lathander, god of the dawning sun.”
- (Recognizing Lathander depiction in the statue at X: Y: , a Cleric of Helm avatar): “A monument to Lathander, god of dawn - and killer of Helm's lover. The bastard.”
- (Looking at the monastery vista from the viewpoint X: Y: ): “This view's almost worth the walk.”
- (Destroyed the creche with the Lance): “It's gone - the entire crèche is destroyed.”
- (Responding remark): “Barely got away. Those githyanki aren't so lucky. ”
- (Destroyed the creche with the Lance, a gith avatar): “As a child, I thought a crèche an impenetrable fortress. I see now they are like everything else - breakable.”
- (Responding remark, a gith avatar): “Never thought I'd be the one to destroy a crèche. And get away with it.”
- (Managed to stop the armed Lance): “That could've gone terribly.”
- (Responding remark 1): “Dying under this monastery would've been a shame.”
- (Responding remark 2): “Perhaps we should exercise a touch more caution in future.”
- (Managed to stop the armed Lance, answering to Lae’zel): “Does it matter? We managed to stop it.”
- (Near the armed Lance on the roof): “The machine - it's going to blow!”
- (Took the Blood of Lathander and got trapped): “Help! Get me out of this thing before the whole building collapses!”
- (Responding remark, avatar is trapped (not them)): “Hang on, we need to find a way out of this chamber as well!”
- (Responding remark, a party member is trapped (not them)): “There must be a way to get them out. Someone else find a way out of here!”
- (Got through the portal on the roof): “Good thing it went up - now to get out of here.”
- (Ran to the right roof): “I need to get off this roof NOW!”
- (Ran to the left balcony): “Nearly out - just a bit further!”
- (Jumped to the left roof 1): “I need to get off this building before that thing explodes!”
- (Jumped to the left roof 2): “No more roof. Time to get down from here.”
- (Found an octagonal toy in gith dormitory, has seen the Lance gap): “The shape is odd, feels strangely familiar...”
- (Hasn’t seen the Lance gap): “This shape feels deliberate, like it might have some sort of purpose.”
- (Hasn’t seen the Lance gap, a gith avatar): “This is no githyanki relic. It must do something else.”
- (Found the corpse with a longsword in the chest, HIS check successful): “That's a githyanki blade if ever I saw one.”
- (Found the corpse with a longsword in the chest, HIS check successful, a gith avatar): “That's not a blade made by humans. My kin must be nearby.”
- (Failed): “Amazing that the sword stayed sharp for so long.”
- (Failed, a gith avatar): “Something about that blade seems familiar...”
- (Upon entering the Dawnbreak Gate): “Remarkable that this stayed hidden all this time.”
- (Pass by an inactive Lance on the roof, knows the where creche is): “Looks to be a powerful weapon. I wonder if it was used on the githyanki nearby.”
- (Pass by an inactive Lance on the roof, knows the where creche is, a gith avatar): “Looks to be a powerful weapon. I wonder if it was used on my kin nearby.”
- (Doesn’t know the creche location): “Looks like it would've made a powerful weapon.”
- (Heard the warning from speaking statue, ARC successful): “Looks like a Magic Mouth spell. That voice probably belongs to someone long gone.”
- (Failed): “Talking statues are never a good sign.”
- (Heard the warning from speaking statue in the Secret Passage, ARC successful): “A Magic Mouth spell. Sounds pretty important.”
- (Failed): “That doesn't sound promising...”
- (Took the Blood of Lathander, using Dawnmaster’s Crest): “Quite a heavily guarded treasure, good job we got past those protections.”
- (Responding remark 1): “This artefact must've been precious to the monks.”
- (Responding remark 2): “That's no surprise. It looks powerful.”
- (Heard Gremishka meowlings): “Is someone crying?”
- (Recognized Gremishkas, ? check successful): “Gremishkas? Better be careful with any magic - spells set them off.”
- (Used magic close to a Gremishka): “Looks like using magic around these things is more trouble than it's worth!”
- (Looking at the ruined monastery from afar): “Seems odd that the gith set up base in an abandoned monastery.”
- (Looking at the ruined monastery from afar, a gith avatar): “I would expect my kin to choose less... dilapidated surroundings.”
- (Responding remark): “I did expect a bit more - spectacle, I suppose.”
- (Responding remark, a gith avatar): “Placing a crèche somewhere so unassuming could be strategic.”
- (Found empty altar for the fake Blood of Lathander): “So they kept the 'Blood of Lathander' here? No wonder it was looted.”
- (Found a githyanki skeleton, has been to the creche, a gith avatar): “A fallen warrior. Rest in peace, kin.”
- (Hasn’t found the creche yet, a gith avatar): “A fallen warrior of my people. A crèche must be close.”
- (Found active Guardian of Faith spell): “A Guardian of Faith spell, and a remarkably long-lasting one at that.”
- (In the Ceremonial room, removed the weapon from the altar): “The weapon stopped glowing. How odd.”
- (Placed the non-Ceremonial weapon on altar): “Looks like any regular weapons I have work here too.”
- (Read the note in the Dawnmaster’s secret stash): “This 'blood' sounds important - could it still be here somewhere?”
- (Tried to use ferry, Strength check successful): “That was tough, this can't have been used in a while.”
- (Failed): “Damn, completely stuck. I wonder when it was used last.”
Creche Y’llek[edit | edit source]
- (Read the parchment with the rules on the dormitory wall, a gith avatar): “My crèche had one of these too. The stricter the discipline, the stronger the soldiers.”
- (Entered the dormitory, gith avatar): “Those beds look harder than a brig hammock, and twice as full of bugs.”
- ((Interacted with the apple crate in the corridor, gith avatar): “Eating is such a waste of time. Finding good food on this plane even more so.”
- (Read the map in Captain’s Quarters, a gith avatar): “A map of the Sword Coast. My people have scouted well beyond the temple.”
- (Killed Therzzyn, reminding themselves about the Inquisitor): “Well that's dealt with. But she wasn't the one pulling the strings here.”
- (Interacted with the deactivated barrier): “Looks like the barrier's turned off. Lucky me.”
- (Walking the bridge that leads to Inquisitor’s Chamber): “This place is even more foreboding than the rest of the crèche.”
- (Responding remark): “I agree, it'll be good to get out of this place.”
- (Walking the bridge that leads to Inquisitor’s Chamber, gith avatar): “We should hurry to the Inquisitor.”
- (Responding remark, gith avatar): “Do as I do. We'll be fine as long as we show the ch'r'ai respect.”
- (Responding remark 2): “This Inquisitor sounds like a real piece of work. Do you think he'll answer our questions?”
- (Responding remark 2, gith avatar): “I have not met a ch'r'ai of this rank before. He will still aid us, right?”
- (Responding remark 3): “It's never been that simple before, I don't know why it would be now.”
- (Responding remark 3, gith avatar): “An inquisitor can do far, far more than that. You'll see.”
- (Set Gremishka loose from the gith kids’ chest): “Nine Hells!”
- (Responding remark): “That's what was in there? Those little shits.”
- (Responding remark): “That's what those little brats were tormenting?”
- (Looking at the devices in Stornugoss’ laboratory, a gith avatar): “Githyanki scholars study ghaik devices closely. They even incorporate their findings into our own machines and magic.”
- (Solved the statue puzzle in Inquisitor’s Chamber): “”
- (Failed to rotate the statue in Inquisitor’s Chamber): “Damn thing is jammed shut. Won't turn like this.”
- (Hit the stuck statue weakly): “AH! Nearly had it!”
- (Noticed the statues in Inquisitor’s Chamber, PER check successful): “Hmm, some strange grooves by the statues... I wonder if they can be moved?”
- (If the party read old monk’s journal): “Huh, that book mentioned Lathander statues that moved...”
- (Saw anatomical diagrams in the Classroom, a gith avatar): “Mind flayer anatomy - an important subject. The best hunters know exactly where to strike their prey.”
- (Hit a training dummy in the Classroom, a gith avatar): “A ghaik training dummy. Practically tore my wrist off practising on one of these as a child.”
- (Smelt the gas in the Hatchery): “What is that stink? It's making my head spin.”
- (Smelt the gas in the Hatchery, a gith avatar): “I missed this smell. It is invigorating.”
- (Looking around in the Hatchery, a gith avatar): “Conditions look right, but quite empty without all the other eggs.”
- (Try to use an inactive Planecaster, before speaking to W’wargaz): “Hm. Not working right now.”
- (In the Astral Plane, after another character returned from the Beckoning Cave): “Hells. You look like you've seen a ghost.”