User talk:Rydiak: Difference between revisions
Latest comment: 28 October by Rydiak
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*:::I checked it in vanilla hounor mode of temporary english version right now. | *:::I checked it in vanilla hounor mode of temporary english version right now. | ||
*:::Can you test it again? If you check it again and it works, I'll agree with you. [[User:Dk128r|Dk128r]] ([[User talk:Dk128r|talk]]) 18:30, 28 October 2024 (CET) | *:::Can you test it again? If you check it again and it works, I'll agree with you. [[User:Dk128r|Dk128r]] ([[User talk:Dk128r|talk]]) 18:30, 28 October 2024 (CET) | ||
*::::I just tested it in-game by placing a character in Turn-Based Mode and running them up to an enemy. I was then able to shoot the enemy with a bow, and it procced Extra Attack (and even Improved Extra Attack). I also tested it in-game by using a character to begin combat (and turn-based mode) with an attack, and it too procced Extra Attack. | |||
*::::So I am unable to reproduce any bugs you have experience with Extra Attack until you provide an explanation of the conditions in which you encountered any. [[User:Rydiak|Rydiak]] ([[User talk:Rydiak|talk]]) 18:39, 28 October 2024 (CET) |
Revision as of 18:39, 28 October 2024
Hello there
Hi, I see you have changed some weapon pages to move Tenacity to Special Weapon Actions. The reason they are not there is because you don't actually need proficiency to gain Tenacity. Nattern (talk) 10:05, 24 February 2024 (CET)
- Hi, thank you for the response! I agree that Tenacity does not fit under special weapon actions and your reasoning for it, I merely wanted to inform you as to why they were put there originally which was because it didn't need proficiency. However, I checked the files and did a test in-game, and Tenacity now only works if you have proficiency with the weapon and therefore it should definitely be listed unded Weapon actions. If you see any other equipment that has it listed under Special weapon actions feel free to move it, and thank you for bringin this to my attention. Nattern (talk) 11:35, 26 February 2024 (CET)
you really tested it?
- | bugs = Joining battle in Turn-based mode disables Extra Attack of the first turn.
- It's a bug since patch 6, and I checked that it's not only my own problem by communities.
- And I checked it just before writing. Dk128r (talk) 18:02, 28 October 2024 (CET)
- I tested it in the BG3 Toolkit, which lets you sit in Turn-Based Mode and then spawn enemies at will. During the first turn of combat I was able to both proc and use Extra Attack without issue. Perhaps could you explain the situation you experienced better? Rydiak (talk) 18:08, 28 October 2024 (CET)
- I believe you but It's unbelievable.
- I checked it in vanilla hounor mode of temporary english version right now.
- Can you test it again? If you check it again and it works, I'll agree with you. Dk128r (talk) 18:30, 28 October 2024 (CET)
- I just tested it in-game by placing a character in Turn-Based Mode and running them up to an enemy. I was then able to shoot the enemy with a bow, and it procced Extra Attack (and even Improved Extra Attack). I also tested it in-game by using a character to begin combat (and turn-based mode) with an attack, and it too procced Extra Attack.
- So I am unable to reproduce any bugs you have experience with Extra Attack until you provide an explanation of the conditions in which you encountered any. Rydiak (talk) 18:39, 28 October 2024 (CET)
- I tested it in the BG3 Toolkit, which lets you sit in Turn-Based Mode and then spawn enemies at will. During the first turn of combat I was able to both proc and use Extra Attack without issue. Perhaps could you explain the situation you experienced better? Rydiak (talk) 18:08, 28 October 2024 (CET)