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Freedom of Movement: Difference between revisions

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(Created page with "{{SpellPage | name = Freedom of Movement | image = Freedom of Movement Icon.png | level = 4 | school = Abjuration | classes = Bard, Cleric, Druid, Ranger, War Domain Cleric, Circle of the Land Druid, Oath of Devotion Paladin | summary = Imbue an ally with the ability to avoid some slowing effects. | description = Snap an ally out of any stun. Difficult Terrain can't slow them down, and they can't be magically paralysed or restrained. If the target is restrained by non-...")
 
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| level = 4
| level = 4
| school = Abjuration
| school = Abjuration
| classes = Bard, Cleric, Druid, Ranger, War Domain Cleric, Circle of the Land Druid, Oath of Devotion Paladin
| ritual =
| summary = Imbue an ally with the ability to avoid some slowing effects.
| classes = Bard, Cleric, Druid, War Domain, Tempest Domain
| description = Snap an ally out of any stun. Difficult Terrain can't slow them down, and they can't be magically paralysed or restrained.  
| class learns at level 7 = Bard, Cleric, Druid, War Domain, Tempest Domain
| races =
| race learns at level 1 =
| race learns at level 2 =
| summary = This spell allows spellcasters to imbue an ally with the ability to avoid some slowing effects.
| description = Snap an ally out of any stun. [[Difficult Terrain]] can't slow them down, and they can't be magically [[Paralysed (Condition)|Paralysed]] or restrained.  


If the target is restrained by non-magical means, it can spend 5ft of movement to free itself.
If the target is restrained by non-magical means, it can spend {{Distance|melee}} of movement to free itself.
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| action type = action
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| range = melee
| range = melee
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| condition = Freedom of Movement
| condition = Freedom of Movement
| condition duration = Long Rest
| condition duration = Long Rest
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}}
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Revision as of 11:23, 5 August 2023

Freedom of Movement Icon.png

Freedom of Movement is a level 4 abjuration spell. This spell allows spellcasters to imbue an ally with the ability to avoid some slowing effects.

Description

Snap an ally out of any stun. Difficult Terrain can't slow them down, and they can't be magically Paralysed or restrained.

If the target is restrained by non-magical means, it can spend 1.5 m / 5 ft of movement to free itself.

Properties

Details
 Melee: 1.5 m / 5  ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

Condition: Freedom of Movement

Freedom of Movement Freedom of Movement

Duration: Until Long rest

How to learn

Classes: