Ad placeholder
Fighting style: Difference between revisions
Jump to navigation
Jump to search
(Added College of Swords) |
m (add clarity to GWF style) |
||
Line 16: | Line 16: | ||
| [[File:Fighting Style Great Weapon Icon.png|middle|frameless|50px]] '''Great Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | | [[File:Fighting Style Great Weapon Icon.png|middle|frameless|50px]] '''Great Weapon Fighting''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you roll a 1 or 2 on a damage die for an attack with a [[Weapons|Two-Handed melee weapon]], that die is rerolled once. | ||
* This also applies to Versatile weapons wielded with both hands. | |||
* Unlike in 5th Edition rules, added damage dice from sources like [[Battle Master|Superiority Dice]], [[Divine Smite]], and a [[Fire Surface|Fire]]- or [[Basic Poison|Poison]]-dipped weapon may also be rerolled. | |||
|- | |- | ||
| [[File:Fighting Style Protection Icon.png|middle|frameless|50px]] '''Protection''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you have a [[Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. | | [[File:Fighting Style Protection Icon.png|middle|frameless|50px]] '''Protection''' || style="text-align:center;" | [[Fighter]], [[Paladin]] || When you have a [[Shield]], impose {{Disadvantage}} on an enemy who attacks one of your allies when you are within {{Distance|melee}}. You must be able to see the enemy. |
Revision as of 10:40, 9 August 2023
Fighting Style is a class feature available to Fighters at Level 1, Paladins and Rangers at Level 2, and College of Swords Bards at Level 3.
List of Fighting Styles
Fighting Style | Available To | Description |
---|---|---|
Archery | Fighter, Ranger | You gain a +2 bonus to Attack rolls you make with ranged Weapons. |
Defense | Fighter, Paladin, Ranger | You gain a +1 bonus to Armour Class while wearing Armour. |
Duelling | Fighter, Paladin, Ranger, College of Swords | When you are wielding a melee weapon in one hand and no weapon in the other hand, you gain a +2 bonus to damage rolls with that weapon. |
Great Weapon Fighting | Fighter, Paladin | When you roll a 1 or 2 on a damage die for an attack with a Two-Handed melee weapon, that die is rerolled once.
|
Protection | Fighter, Paladin | When you have a Shield, impose Disadvantage on an enemy who attacks one of your allies when you are within 1.5 m / 5 ft. You must be able to see the enemy.
(This is a Reaction. Toggle a reaction during your turn. It will automatically execute when needed.) |
Two Weapon Fighting | Fighter, Ranger, College of Swords | When you make an offhand attack, you can add your Ability Score Modifier to the damage of the attack. |