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Necrotic set: Difference between revisions

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|[[Armour]] ([[Armour#List of medium armour|Medium Armour]])
|[[Armour]] ([[Armour#List of medium armour|Medium Armour]])
|{{SAI|Shar's Aegis|w=40}}: Cast as level one [[Spells|spell]] ({{recharge|long rest}}).  
|{{SAI|Shar's Aegis|w=40}}: Cast as level one [[Spells|spell]] ({{recharge|long rest}}).  
|-
|{{MdRarityItem|Dark Justiciar Half-Plate (Very Rare)}}
|[[Armour]] ([[Armour#List of medium armour|Medium Armour]])
|{{SAI|Shar's Aegis|w=40}}: Cast as level one [[Spells|spell]] ({{recharge|long rest}}).
|-
|-
|{{MdRarityItem|Horns of the Berserker}}
|{{MdRarityItem|Horns of the Berserker}}

Revision as of 00:01, 10 October 2024

The Necrotic set is a set of equipment that helps the user deal or resist Damage TypesNecrotic damage. Notably, the only item that buffs Damage TypesNecrotic use is Armour of the Sporekeeper. The set consists of the following pieces:

Thunder Set
Name Type Effect
Armour of the Sporekeeper Armour (Light Armour) Malefic Funghi: The wearer gains a +1 bonus to Spell Save DC and when dealing Damage TypesNecrotic damage, they deal an additional 1Damage TypesNecrotic Damage.
Dark Justiciar Half-Plate (Rare) Armour (Medium Armour) Shar's Aegis Shar's Aegis: Cast as level one spell ( Recharge: Long rest).
Dark Justiciar Half-Plate (Very Rare) Armour (Medium Armour) Shar's Aegis Shar's Aegis: Cast as level one spell ( Recharge: Long rest).
Horns of the Berserker Headwear (Non-Armour) Blood Thirst: Unarmed and melee attacks will deal an extra 2Damage TypesNecrotic damage as long as you don't have your full health. If you don't deal any damage this turn, you will take 1d4Damage TypesNecrotic damage at the end of your turn.