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Greataxe +1: Difference between revisions
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(Template:WeaponPage now uses simpler "weapon actions" list property instead of free-form "actions" property.) |
(Added UID, general adjustments.) |
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{{ up to date | 2023-09-28 }} <!-- Date format is YEAR-MONTH-DAY, like 2023-08-07. --> | |||
{{WeaponPage | {{WeaponPage | ||
| <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | | <!-- See here for tips on how to use this template: https://bg3.wiki/wiki/Template:WeaponPage --> | ||
| image = Greataxe PlusOne Icon.png | | image = Greataxe PlusOne Icon.png <!-- A high-res image of the item. --> | ||
| description = | | description = {{Uncommon|Greataxe +1}} is an uncommon, lightly enchanted [[Greataxes|Greataxe]]. | ||
| quote = A small prayer decorates the hilt of this axe. It resonates in your head when you touch it. | | seo description = Greataxe +1 is an uncommon, lightly enchanted Greataxe. | ||
| category = martial <!-- martial or simple --> | | quote = <!-- In-game tooltip quote. --> | ||
| melee or ranged = melee <!-- melee or ranged | A small prayer decorates the hilt of this axe. It resonates in your head when you touch it. | ||
| handedness = two-handed <!-- one-handed, versatile, two-handed --> | | category = martial <!-- "martial" or "simple" --> | ||
| type = | | melee or ranged = melee <!-- "melee" or "ranged" --> | ||
| handedness = two-handed <!-- "one-handed", "versatile", or "two-handed" --> | |||
| type = Greatswords <!-- One of [[Category:Weapon Types]]. Always plural! --> | |||
| rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | | rarity = uncommon <!-- Leave EMPTY for common, otherwise: uncommon, rare, very rare, legendary, story --> | ||
| enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | | enchantment = +1 <!-- Leave EMPTY for none, otherwise: +1, +2, +3, +4, +5 --> | ||
| damage = 1d12 + 1 <!-- Must follow the strict format XdY + Z, with the "+ Z" only needed if the weapon has an enchantment. --> | | damage = 1d12 + 1 <!-- Must follow the strict format "XdY + Z", with the "+ Z" only needed if the weapon has an enchantment. --> | ||
| damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | | damage type = Slashing <!-- Accepts any of [[Damage Types]], but usually: Slashing, Piercing, or Bludgeoning --> | ||
| versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | | versatile damage = <!-- Same format as regular damage, or leave EMPTY if this isn't a Versatile weapon. --> | ||
| extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | | extra damage = <!-- Same format as regular damage, but with damage type directly on the same line. --> | ||
| range m = <!-- Leave EMPTY if | | range = <!-- Leave EMPTY if melee, otherwise this can be "normal", "short" (e.g. Hand Crossbow), or "special" --> | ||
| range ft = <!-- Leave EMPTY if | | range m = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in meters. --> | ||
| range ft = <!-- Leave EMPTY if "range" is NOT "special", otherwise provide the range in feet. --> | |||
<!-- Following are yes/no properties, which MUST BE EMPTY if you mean "no"! Never actually type "no"! --> | |||
| finesse = | | finesse = | ||
| heavy = yes | | heavy = yes | ||
| light = | | light = | ||
| loading = | | loading = | ||
| reach = | | reach = | ||
| thrown = | | thrown = | ||
| can't dual wield = | | can't dual wield = | ||
| dippable = yes | | dippable = yes | ||
| weight kg = 3.15 | | weight kg = 3.15 <!-- The weight in kg. --> | ||
| weight lb = 6.3 | | weight lb = 6.3 <!-- The weight in in lb. --> | ||
| price = | | price = 65 <!-- The price in gp as shown in the normal tooltip (NOT while buying or selling). --> | ||
| weapon actions = Cleave, Lacerate, Prepare | | uid = WPN_Greataxe_1 | ||
| weapon actions = Cleave, Lacerate, Prepare <!-- Actions you get when you have proficiency and wield the weapon in your main-hand. --> | |||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | ||
* This weapon can be bought from these traders: | * This weapon can be bought from these traders: | ||
** [[Roah Moonglow]] in the [[Shattered Sanctum]] | ** [[Roah Moonglow]] in the [[Shattered Sanctum]] | ||
* It can also be found | * It can also be found on a rack in the hidden room in the cellar of the Toll House, [[The Risen Road]]. The room can be opened by sitting on the two thrones {{Coords|-664|-407}}, {{Coords|-664|-400}} simultaneously (or by placing objects on each throne). | ||
| notes = | |||
*UUID: afbfaee7-e2cd-48e7-8c46-d2377c7320e3 | |||
}} | }} |
Revision as of 19:07, 28 September 2023
Greataxe +1 is an uncommon, lightly enchanted Greataxe.
A small prayer decorates the hilt of this axe. It resonates in your head when you touch it.
Properties
- Damage
- 1d12 + 1 (2~13) + Strength modifier Slashing
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Two-Handed
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 3.15 kg / 6.3 lb
- Price: 65 gp
-
UID
WPN_Greataxe_1
Weapon actions
If you have proficiency, equip in main hand to gain:
- Cleave ()
Swing your weapon in a large arc to attack up to 3 enemies at once. They each take half the damage your weapon usually deals.
- Lacerate ()
Slash at your target's vital points to make it .
Where to find
- * This weapon can be bought from these traders:
- Roah Moonglow in the Shattered Sanctum
- It can also be found on a rack in the hidden room in the cellar of the Toll House, The Risen Road. The room can be opened by sitting on the two thrones X: -664 Y: -407, X: -664 Y: -400 simultaneously (or by placing objects on each throne).
Notes
- UUID: afbfaee7-e2cd-48e7-8c46-d2377c7320e3