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The Long Arm of the Gur: Difference between revisions

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m (Corrected UID/UUID. Added bug.)
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| passives = Revenant Scourge
| passives = Revenant Scourge
| special =  
| special =  
| uid = S_LOW_CountingHouse_Vault3_Crossbow
| uid = MAG_LC_UndeadSlayer_Crossbow
| uuid = b2fb13a7-ce3e-4721-b2ea-1dee303707ed
| uuid = 85f60e49-d868-4897-afc5-b22e965a0471
| weapon actions = Piercing Shot, Brace (Ranged)
| weapon actions = Piercing Shot, Brace (Ranged)
| bugs = The '''Revenant Scouge" passive on this weapon has no effect in the game code, and thus does not function.
}}
}}
[[Category:Sources of Piercing damage]]
[[Category:Sources of Piercing damage]]

Revision as of 06:58, 23 December 2024

The Long Arm of the Gur image

The Long Arm of the Gur is a rare +2 Heavy Crossbow that grants a bonus to Attack Rolls and Damage Rolls against Undead targets.

Description Icon.png

When the boy was seven, he was frightened badly by a vampire spawn during a public burning. Seized by the flames, the creature didn't shrivel up. It swelled and burst like a squeezed leech. Brains splattered the boy's shoes, grey-pink and pulpy.

He would never forget it.

Properties

Damage
D10 Physical.png 1d10 + 2 (3~12) + Dexterity modifier Damage TypesPiercing
Details
Heavy Crossbows Heavy Crossbows
Rarity: Rare
Enchantment: + 2
 Two-Handed
 Range: 18 m / 60 ft
 Weight: 8.1 kg / 16.2 lb
Price: 380 gp
UID MAG_LC_UndeadSlayer_Crossbow
UUID 85f60e49-d868-4897-afc5-b22e965a0471

Special

The holder of this item gains:

Revenant Scourge
When used against undead creatures this weapon has +1d4 bonus to Attack and Damage rolls.

Weapon actions

Proficiency Icon.png If you have proficiency, equip in main hand to gain:

Piercing Shot Piercing Shot ()

Deal regular damage and possibly inflict Gaping Wounds Gaping Wounds which cause extra damage on attacks.

Brace (Ranged) Brace (Ranged) ()

Spend 6 m / 20 ft of your movement. For the rest of your turn, roll ranged damage twice and use the highest result.

Where to find

Bugs

The Revenant Scouge" passive on this weapon has no effect in the game code, and thus does not function.