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Ring of Mental Inhibition: Difference between revisions
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| passives = Mental Inhibition | | passives = Mental Inhibition | ||
| special = | | special = | ||
| notes = * As of Patch 2 Hotfix 5, the condition does not apply to failing saves on weapon passive effects, coatings, cloud or wall spells, such as {{SAI|Cloudkill}}, {{SAI|Stinking Cloud}}, or {{SAI|Wall of Fire}}. The saving throw appears to be against the area effect instead of the caster | | notes = | ||
* {{Cond|Mental Fatigue}} is not applied on saving throws made to shake off an effect. For example, if a creature is under the effect of {{SAI|Hold Person}}, it makes a wisdom saving throw at the end of each turn to remove the hold. Failing that saving throw will ''not'' apply Mental Fatigue. | |||
* As of Patch 2 Hotfix 5, the condition does not apply to failing saves on weapon passive effects, coatings, cloud or wall spells, such as {{SAI|Cloudkill}}, {{SAI|Stinking Cloud}}, or {{SAI|Wall of Fire}}. The saving throw appears to be against the area effect instead of the caster. | |||
}} | }} | ||
[[Category:Sources of Psychic damage]] | [[Category:Sources of Psychic damage]] |
Latest revision as of 16:09, 30 August 2024
Ring of Mental Inhibition is an uncommon Ring that places a mentally weakening condition on enemies who fail to Save against spells and abilities.
The patterns in the ring's swirling metal make your head spin whenever you look at them for too long.
Properties
- Rarity: Uncommon
- Weight: 0.05 kg / 0.1 lb
- Price: 40 gp
-
UID
MAG_Psychic_MentalOverload_RingUUID
70893b6f-b0de-4f4e-af9f-f10e2c09bd1e
Special
The wearer of this item gains:
- Mental Inhibition
- When a foe fails a Saving throw against one of your spells or actions, they gain for 2 turns.
Where to find
- House in Deep Shadows X: 76 Y: 40: Can be found inside a locked chest, just east of the Shadowed Battlefield Waypoint.
Notes
- is not applied on saving throws made to shake off an effect. For example, if a creature is under the effect of , it makes a wisdom saving throw at the end of each turn to remove the hold. Failing that saving throw will not apply Mental Fatigue.
- As of Patch 2 Hotfix 5, the condition does not apply to failing saves on weapon passive effects, coatings, cloud or wall spells, such as , , or . The saving throw appears to be against the area effect instead of the caster.