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Create Water: Difference between revisions
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| classes = Cleric, Druid | | classes = Cleric, Druid | ||
| learns at level 1 = Cleric, Druid | | learns at level 1 = Cleric, Druid | ||
| summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is | | summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become [[Wet (Condition)|Wet]]. | ||
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]]. | | description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]]. | ||
| action type = action | | action type = action |
Revision as of 13:38, 31 July 2023
Create Water is a level 1 transmutation spell. This spell is a variant of Create or Destroy Water that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become Wet.
Description
Call forth rain. It extinguishes exposed flames and forms a water surface.
Properties
- Details
- Range: 9 m / 30 ft
- AoE: 6 m / 15 ft (Radius)
At higher levels
When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.Condition: Wet
How to learn
(Information not yet added.)
Notes
Also granted by Rain Dancer.