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Create Water: Difference between revisions

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| classes = Cleric, Druid
| classes = Cleric, Druid
| learns at level 1 = Cleric, Druid
| learns at level 1 = Cleric, Druid
| summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is casted will become soaked in water.
| summary = This spell is a variant of [[Create or Destroy Water]] that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become [[Wet (Condition)|Wet]].
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
| description = Call forth rain. It extinguishes exposed flames and forms a [[Water Surface|water surface]].
| action type = action
| action type = action

Revision as of 13:38, 31 July 2023

Create Water Icon.png

Create Water is a level 1 transmutation spell. This spell is a variant of Create or Destroy Water that allows spellcasters to conjure an area of water that rain from thin air and forms a water surface. Creatures standing in the area when the spell is cast will become Wet.

Description

Call forth rain. It extinguishes exposed flames and forms a water surface.

Properties

Details
 Range: 9 m / 30 ft
AoE: 6 m / 15 ft (Radius)

At higher levels

When the spell is cast a 2nd Level or higher, the area that you can create water increases by 2m / 5ft for each spell slots level above 1st.

Condition: Wet

Wet Wet

Duration: 3 turns

How to learn

(Information not yet added.)

Notes

Also granted by Rain Dancer.