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Ring of Shadows: Difference between revisions
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| uuid = c0bce741-9829-49c5-9778-426f2b00a642 | | uuid = c0bce741-9829-49c5-9778-426f2b00a642 | ||
| special = <!-- List of special features, bonuses, or abilities granted by the item. --> | | special = <!-- List of special features, bonuses, or abilities granted by the item. --> | ||
{{SpellAction|Pass Without Trace|level=2|recharge=Long Rest}} | |||
| where to find = Hide and Seek quest reward by [[Oliver]], for winning both rounds of hide and seek with him. Can also be obtained by knocking him out or through [[Stealing|pick-pocketing]] at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. | | where to find = Hide and Seek quest reward by [[Oliver]], for winning both rounds of hide and seek with him. Can also be obtained by knocking him out or through [[Stealing|pick-pocketing]] at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. | ||
| where to find location = House in Deep Shadows | | where to find location = House in Deep Shadows |
Latest revision as of 19:37, 20 August 2024
The Ring of Shadows is an uncommon Ring that grants its wearer the ability to cast Pass Without Trace once per Long Rest.
For some, darkness is wielded like a black opal stud embedded in a signet ring - fashioned to a sharp and unforgiving point.
Properties
- Rarity: Uncommon
- Weight: 0.05 kg / 0.1 lb
- Price: 70 gp
-
UID
MAG_PassWithoutTrace_RingUUID
c0bce741-9829-49c5-9778-426f2b00a642
Special
The wearer of this item gains:
- Pass Without Trace ()
- Cast as a level 2 spell ( Recharge: Long rest.)
Where to find
- House in Deep Shadows: Hide and Seek quest reward by Oliver, for winning both rounds of hide and seek with him. Can also be obtained by knocking him out or through pick-pocketing at the exact moment the encounter becomes a tactical turn based encounter and before he vanishes or if you can see invisible creatures. Pick-pocketing him does not seem to change how he interacts with the player. X: 76 Y: 37