Ad placeholder
Helldusk Helmet: Difference between revisions
Jump to navigation
Jump to search
HiddenDragon (talk | contribs) mNo edit summary |
HiddenDragon (talk | contribs) mNo edit summary |
||
Line 16: | Line 16: | ||
| passives = Infernal Sight, Magical Durability (+2) | | passives = Infernal Sight, Magical Durability (+2) | ||
| special = | | special = | ||
*Attackers can't land [[Critical Hit]]s on the wearer. | * Attackers can't land [[Critical Hit]]s on the wearer. | ||
{{SpellAction|Immolating Gaze}} | |||
| image = Helldusk Helmet Icon.png | | image = Helldusk Helmet Icon.png | ||
| controller icon = Helldusk Helmet Unfaded.png | | controller icon = Helldusk Helmet Unfaded.png |
Revision as of 20:19, 20 August 2024
Helldusk Helmet is a very rare Helmet that grants the wearer the ability to see in magical darkness, and they cannot be blinded. They also gain a +2 bonus to saving throws against spells and can use Immolating Gaze to frighten enemies.
It is said that Carixim, the fiending titan whose flesh squirms with twenty-thousand trapped souls, forged the pieces of this armour set.
Properties
- Rarity: Very Rare
- Weight: 1 kg / 2 lb
- Price: 570 gp
-
UID
MAG_Infernal_Metal_HelmetUUID
1c198060-6b6a-41c5-82ce-a3d3c3d76404
Special
The wearer of this item gains:
- Attackers can't land Critical Hits on the wearer.
- Immolating Gaze ()
- Sear and a target with nothing but your glower. ( Recharge: Short rest.)
- Infernal Sight
- You can see in magical and ordinary darkness up to a range of 12 m / 40 ft. You cannot be .
- Magical Durability
- The wielder has a +2 bonus to Saving throws against spells.
Where to find
- House of Hope: Found in Raphael's Vault across from the entrance to the Boudoir. The player will need to pass a DC10 Wisdom check to activate the Inert Infernal Gem and then a DC20 Arcana check to use the Infernal Control Gem to open the door. The helmet will be located in the treasure pile. X: -6482 Y: 2939