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Nautiloid Wreck: Difference between revisions

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{{Location page
{{Location page
| prefix = The
| name = Nautiloid Wreck
| name = Nautiloid Wreck
| alt name =
| alt name =
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| act = one
| act = one
| summary = It is located north-west of the entry point at which the player arrives after the events of the [[Prologue]]. It can be seen on the map as a violet structure with [[Mind flayers|Mind Flayer]] motifs.
| summary = It is located north-west of the entry point at which the player arrives after the events of the [[Prologue]]. It can be seen on the map as a violet structure with [[Mind flayers|Mind Flayer]] motifs.
| region prefix = the
| region = Wilderness
| region = Wilderness
|south    = Ravaged Beach
|south    = Ravaged Beach

Revision as of 09:36, 18 August 2024

Wilderness
Roadside Cliffs
River Chionthar Nautiloid Wreck Ravaged Beach
Ravaged Beach
The Nautiloid Wreck is a Location within the Wilderness in Act One of Baldur's Gate 3. It is located north-west of the entry point at which the player arrives after the events of the Prologue. It can be seen on the map as a violet structure with Mind Flayer motifs.

Overview

Waypoints

The closest Waypoint Waypoint to this location is:

  • Overgrown Ruins X: 276 Y: 29

Related locations

Related quests

Notable loot

Notable items obtained in this location, whether looted, purchased, or obtained as a quest reward:

  • Basic Poison from a Cartilaginous Chest X: 234 Y: 261
  • Potion of Healing from a dead mind flayer X: 180 Y: 320/X: 215 Y: 275
  • Potion of Speed from a dead mind flayer X: 210 Y: 300/X: 232 Y: 260
  • Rapier from an Abducted Nobleman X: 230 Y: 271

Ingredients

Ingredients for Alchemy that can be found in this location:

Speak with Dead

There is a corpse in the area that can provide insights about the crash and the mind flayers via the spell Speak with Dead Speak with Dead.

Abducted Nobleman

Abducted Nobleman: "Francis... merchant... selling pottery..."
Abducted Nobleman: "Francis... merchant... selling pottery..."

Located inside the wreck where the Intellect Devourers are lurking X: 230 Y: 271.

Party member: Who are you?

  • Abducted Nobleman: Francis... merchant... selling pottery...

Party member: What happened to you?

  • Abducted Nobleman: Guiding my cart...shadow fell... tentacle grabbed me...
  • Abducted Nobleman: Took me here.. put something in my eye...
    • Party member: Do you know why any of us were taken?
      • Abducted Nobleman: No... took everyone... peasants... lords... took them all...
        • Party member: They put something in my eye too. Can we get rid of it?
          • Abducted Nobleman: Find healer...
          • Abducted Nobleman: ...or die... it'll leave...

Party member: How did you die?

  • Abducted Nobleman: Fire... screaming... then crunch. Nothing...

Party member: Do you have anything valuable?

  • Abducted Nobleman: They took me... took everything...