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This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand. | This is a '''glossary''' of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about [[Baldur's Gate 3]]. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand. | ||
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Many of the following terms are used by the game, which, in turn, are often taken from the [[Dungeons & Dragons]] Fifth Edition <nowiki>(</nowiki>[[Glossary#*|5e]]<nowiki>)</nowiki>. Baldur's Gate 3, also has a lot of concepts, categories, and items, which are not explicitly defined or named. This has led to the wiki naturally evolving its own terminology in many cases. | |||
* To differentiate the following terms, anything used by the wiki and ''not explicitly stated by the game'' will be indicated, with the '''(Wiki)''' suffix.'' | |||
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Revision as of 11:05, 15 August 2023
This is a glossary of acronyms, abbreviations, and other obscure terms you might see either in-game or in discussions about Baldur's Gate 3. It's not meant to be a complete list, but it may be of aid if you ever see a term you don't understand.
Many of the following terms are used by the game, which, in turn, are often taken from the Dungeons & Dragons Fifth Edition (5e). Baldur's Gate 3, also has a lot of concepts, categories, and items, which are not explicitly defined or named. This has led to the wiki naturally evolving its own terminology in many cases.
- To differentiate the following terms, anything used by the wiki and not explicitly stated by the game will be indicated, with the (Wiki) suffix.
*
- 5e: Short for Dungeons & Dragons Fifth Edition, the version of D&D the game is based on.
A
- AC: Short for Armour Class.
- AoE: Short for Area of Effect. Refers to abilities that affect things within a certain area.
- ASI: Short for Ability Score Increase or Ability Score Improvement.
B
- BG3 / BGIII: Short for Baldur's Gate 3.
C
- CHA: Short for Charisma.
- Check: Short for Ability Check or Skill Check.
- CON: Short for Constitution.
D
- d4 / d6 / d8 / d10 / d12 / d20: Refers to a specific type of dice: a d4 is a four-sided die, a d6 a six-sided one, etc. 3d6 means you roll three six-sided dice. See Die Rolls for more information.
- D&D / DnD: Short for Dungeons & Dragons.
- DC: Short for Difficulty Class, the number you must reach to succeed on an ability check, saving throw or attack roll.
- DDS: Direct Draw Surface, textures used in the game while Modding.
- DEX: Short for Dexterity.
E
- EA: Short for Early Access.
G
- Gish: A fan term for a character or build good at both physical combat and spellcasting. In-universe, it's a githyanki term for someone trained in both weapons and magic, first used in the 1981 Fiend Folio (where it refers to a multiclassed Githyanki Fighter/Magic-user).
H
- HP: Short for Hit Points.
I
- INT: Short for Intelligence.
M
- Mod:
- Can be short for Ability Score Modifier.
- Or can be short for modification, alterations to the game made by users. See Modding Resources for more info.
N
- NPC: Short for Non-Player Character.
P
- PC: Short for Player Character. Might be used to refer to anyone controllable, including companions, or just whoever was chosen in character creation.
- PFH: Short for Panel from Hell, a series of presentations during Early Access about the state of the game.
- PHB: Short for Player's Handbook, one of the core rulebooks for D&D Fifth Edition.
S
- Save: Short for Saving Throw.
- STR: Short for Strength.
T
- Tav: Default name of the custom character. Sometimes used to refer to them as a result.
- TPK: Short for Total Party Kill, when everyone in the party dies. Usually followed by a Game Over.
U
- UUID: Universally unique identifier, used in the game while Modding.
W
- WIS: Short for Wisdom.