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Command: Difference between revisions
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| class learns at level 1 = Cleric, The Fiend | | class learns at level 1 = Cleric, The Fiend | ||
| class learns at level 2 = Paladin | | class learns at level 2 = Paladin | ||
| class learns at level 3 = Oath of the Crown:Oath Spell | |||
| class learns at level 6 = College of Lore:via [[Magical Secrets]] | | class learns at level 6 = College of Lore:via [[Magical Secrets]] | ||
| class learns at level 10 = Bard:via [[Magical Secrets]] | | class learns at level 10 = Bard:via [[Magical Secrets]] |
Revision as of 22:12, 31 January 2025
Command is a level 1 enchantment spell. This spell allows spellcasters to order their target to flee, move closer, freeze, drop to the ground, or drop their weapon.
Description
Command a creature to flee, move closer, freeze, drop to the ground or drop its weapon. The target must succeed on a Wisdom saving throw in order to resist the effects.
Properties
At higher levels
Upcast: Affects an additional target for each Spell Slot Level above 1st.Variants
How to learn
Classes:
- Class Level 2: Paladin
- Class Level 3: Oath of the Crown (Oath Spell)
- Class Level 6: College of Lore (via Magical Secrets)
- Class Level 10: Bard (via Magical Secrets)
Granted by the following items:
Gauntlet of the Tyrant (
Recharge: Long rest)
Netherstone-Studded Gauntlet (
Recharge: Long rest)
Salty Scimitar(rrr) (
Recharge: Long rest)
External Links
Command on the Forgotten Realms Wiki