Modding:Armor/Clothing Texture Maps: Difference between revisions

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[https://substance3d.adobe.com/magazine/bringing-life-to-legends-character-art-in-baldurs-gate-3/ Source]
[https://substance3d.adobe.com/magazine/bringing-life-to-legends-character-art-in-baldurs-gate-3/ Source]
[[Category:Modding]]

Revision as of 14:39, 28 July 2023

The MSKCLOTH file defines the material colours.

BM

Colour strength

PM

Shinyness

  • Red Channel = Metalness (darker = matte)
  • Green Channel = Roughness (darker = glossier)

Parameters and corresponding colours inside MSKCOLOR

Mskcloth.webp
Source