Modding:Packaging mods: Difference between revisions
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== In LSLIB == | == In LSLIB == | ||
# Make sure your Game at the top of the program is set to Baldur's Gate 3 | # Make sure your Game at the top of the program is set to Baldur's Gate 3 | ||
# In the | # In the PAK / LSV Tools tab, focus on the Create Package section | ||
# Fill in Source Path with the location of the folder you want to package | # Fill in Source Path with the location of the folder you want to package | ||
# Fill in Package Path with the same path as Source, but add <code>.pak</code> to the end of your folder name | # Fill in Package Path with the same path as Source, but add <code>.pak</code> to the end of your folder name |
Revision as of 02:13, 28 July 2023
In LSLIB
- Make sure your Game at the top of the program is set to Baldur's Gate 3
- In the PAK / LSV Tools tab, focus on the Create Package section
- Fill in Source Path with the location of the folder you want to package
- Fill in Package Path with the same path as Source, but add
.pak
to the end of your folder name - Set your version to V16
- Click Create Package
In the Multitool
- Drag and drop your folder into the blue Workspace section