Modding:Installing mods: Difference between revisions

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=== Mod Order ===
=== Mod Order ===
<code></code>


=== Mods ===
=== Mods ===
<code>
<code>
                        <node id="ModuleShortDesc">
  <node id="ModuleShortDesc">
                            <attribute id="Folder" type="LSString" value="Gustav"/>
    <attribute id="Folder" type="LSString" value="Gustav"/>
                            <attribute id="MD5" type="LSString" value=""/>
    <attribute id="MD5" type="LSString" value=""/>
                            <attribute id="Name" type="LSString" value="Gustav"/>
    <attribute id="Name" type="LSString" value="Gustav"/>
                            <attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1"/>
    <attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1"/>
                            <attribute id="Version64" type="int64" value="36028797018963968"/>
    <attribute id="Version64" type="int64" value="36028797018963968"/>
                        </node>
  </node>
</code>
</code>


== Vortex ==
== Vortex ==

Revision as of 01:54, 28 July 2023

Baldur's Gate 3 Mod Manager

Manually

  1. Copy the .pak file to the Mods folder.
  2. Add the mod to the modsettings.lsx file.
  3. Set modsettings.lsx to read only. If this isn't done, the game will overwrite the file and changes will have to be made again.

Mod Order

Mods

  <node id="ModuleShortDesc">
    <attribute id="Folder" type="LSString" value="Gustav"/>
    <attribute id="MD5" type="LSString" value=""/>
    <attribute id="Name" type="LSString" value="Gustav"/>
    <attribute id="UUID" type="FixedString" value="991c9c7a-fb80-40cb-8f0d-b92d4e80e9b1"/>
    <attribute id="Version64" type="int64" value="36028797018963968"/>
  </node>

Vortex