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D&D 5e feat changes: Difference between revisions
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This page and [[D&D 5e Rule Changes|related pages]] summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3) | This page and [[D&D 5e Rule Changes|related pages]] summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3). | ||
The rule changes described on this page and [[D&D 5e Rule Changes|related pages]] are written with the assumption the reader understands the relevant D&D 5e rule. These pages will not explain what the D&D 5e rule is, only what the changed or altered BG3 rule is. These pages also include many BG3 features and abilities that are unchanged from D&D 5e to help a D&D 5e player quickly see which options have changed and which have not, and make decisions without having to do additional research. If the BG3 rule aligns with a OneD&D rule or other playtest material from D&D 5e, that is considered a rule change from D&D 5e. | |||
There will be rapid changes to these pages at BG3's launch, so leaving relevant comments with any edits are strongly encouraged. | |||
== New Feats and Feats with Changes == | == New Feats and Feats with Changes == | ||
Revision as of 08:16, 28 July 2023
This page and related pages summarize rule changes from the implementation of Dungeons and Dragons 5th Edition (D&D 5e) rules to Baldur's Gate 3 (BG3).
The rule changes described on this page and related pages are written with the assumption the reader understands the relevant D&D 5e rule. These pages will not explain what the D&D 5e rule is, only what the changed or altered BG3 rule is. These pages also include many BG3 features and abilities that are unchanged from D&D 5e to help a D&D 5e player quickly see which options have changed and which have not, and make decisions without having to do additional research. If the BG3 rule aligns with a OneD&D rule or other playtest material from D&D 5e, that is considered a rule change from D&D 5e.
There will be rapid changes to these pages at BG3's launch, so leaving relevant comments with any edits are strongly encouraged.
New Feats and Feats with Changes
To see a discussion of all feats including the benefits they provide, see the Feats page.
- Athlete does not include the climbing speed or running jump features.
- Defensive Duelist ignores the 13 Dexterity prerequisite.
- Dual wielder does not include the drawing and stowing weapon features, as BG3's action economy already largely ignores the penalty for switching between your equipped weapon sets.
- Performer is a new feat which increases your Charisma by 1 and grants proficiency with all Musical Instruments
- Shield Master does not give the option to bonus action shove, as all characters already have this option.
Feats with No Changes
To see a discussion of all feats including the benefits they provide, see the Feats page.
- Great Weapon Master
- Heavily Armored
- Lightly Armored
- Magic Inititate
- Martial Adept
- Mobile
- Moderately Armored
- Skilled
- Tough
- Weapon Master
Feats to be Added at Launch
This list only contains the feats announced by Larian in Community Update 20. It may not be all inclusive.
- Actor (changes to this feat are likely to be implemented based off images from videos by content creators)
- Alert
- Charger
- Crossbow Expert (changes to this feat are likely to be implemented based off images from videos by content creators)
- Dungeon Delver
- Durable
- Elemental Adept
- Heavy Armor Master
- Lucky
- Mage Slayer
- Medium Armor Master
- Observant
- Polearm Master
- Resilient
- Ritual Caster
- Savage Attacker
- Sentinel
- Sharpshooter
- Spell Sniper
- Tavern Brawler
- War Caster (changes to this feat are likely to be implemented given that BG3 ignores material and somatic components of spells)