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Pommel Strike: Difference between revisions
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{{WeaponActionPage | |||
| name = Pommel Strike | |||
| action type = bonus | |||
| weapon types = greatswords, longswords | |||
= | | description = Make a non-lethal attack against an enemy and possibly [[Dazed (Condition)|daze]] them. | ||
Make a non-lethal attack against an enemy and possibly | | damage = 1d4 | ||
| damage type = Bludgeoning | |||
| damage modifier = Strength | |||
| attack roll = yes | |||
| range = melee | |||
| condition = Dazed | |||
| condition save = CON | |||
| condition duration = 2 | |||
| recharge = Short Rest | |||
}} | |||
| | |||
Revision as of 16:30, 25 July 2023
Pommel Strike is a weapon action available to characters proficient in and wielding a greatsword, or longsword in their main hand.
Description
Make a non-lethal attack against an enemy and possibly daze them.
Properties
- Damage
- 1d4 (1~4) + Strength modifier Bludgeoning
- Details
- Attack roll
- Melee: 1.5 m / 5 ft
- Recharge: Short rest
Condition: Dazed
Duration: 2 turns
- Has Disadvantage on Wisdom Saving throws, can't take Reactions, and loses the Dexterity bonus to their Armour Class.
- Removed if an ally Helps this creature.
How to learn
Granted by wielding the following weapon types with proficiency: