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Animate Dead: Skeleton: Difference between revisions

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| school = Necromancy
| school = Necromancy
| ritual =  
| ritual =  
| summary = This spell allows spellcasters to animate a corpse to create a <span style="display: inline-block; vertical-align: middle; border: hidden; border-radius:50%; overflow: hidden">{{Icon|Portrait Skeleton.png|w=25|link=Skeleton_(Creature)}}</span> [[Skeleton_(Creature)|Skeleton]] that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
| summary = This spell allows spellcasters to animate a corpse to create a [[Skeleton_(Animate Dead)|Skeleton]] that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.
| description = Create a [[Skeleton_(Animate Dead)|Skeleton]] that specialises in ranged combat.
| description = Create a [[Skeleton_(Animate Dead)|Skeleton]] that specialises in ranged combat.
| warning = {{Prereq|The target must be a Medium or Small corpse.}}
| warning = {{Prereq|The target must be a Medium or Small corpse.}}

Latest revision as of 22:51, 25 June 2024

Animate Dead Skeleton.webp

Animate Dead: Skeleton is a level 3 necromancy spell. This spell allows spellcasters to animate a corpse to create a Skeleton that focuses on ranged weaponry. They must target a corpse, and the skeleton lasts until killed or until the next long rest.

Description

Create a Skeleton that specialises in ranged combat.

The target must be a Medium or Small corpse.

Properties

Cost
Action + Level 3 Spell Slot
Details
 Range: 3 m / 10 ft

At higher levels

Casting this spell at a higher level grants no additional benefit.

How to learn

This spell is a variation of:
Animate Dead Animate Dead