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Faithbreaker: Difference between revisions
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* {{Icon|Absolute Power Icon.png}} [[Absolute Power]]: A surge of Divine energy accompanies your swing. It deals an additional 1d6 Force damage and possibly pushes your target back 5m. | * {{Icon|Absolute Power Icon.png}} [[Absolute Power]]: A surge of Divine energy accompanies your swing. It deals an additional 1d6 Force damage and possibly pushes your target back 5m., Backbreaker, Concussive Smash, Weakening Strike | ||
| where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> | | where to find = <!-- Describe where and how to obtain the weapon, if it's a special one. --> |
Revision as of 02:19, 2 August 2023
Faithbreaker is an uncommon, lightly enchanted (+1) variant of the Warhammers family of weapons. It is a martial melee weapon that can be wielded in one hand, or with both hands for extra damage.
A hand-like brand stamped into the leather handle obscures the notches that would normally signify a hobgoblin's rank.
Properties
- One-handed damage
- 1d8 + 1 (2~9) + Strength modifier Bludgeoning
- Two-handed damage
- 1d10 + 1 (2~11) + Strength modifier Bludgeoning
- Details
- Rarity: Uncommon
- Enchantment: + 1
- Versatile
- Dippable
- Melee: 1.5 m / 5 ft
- Weight: 2.7 kg / 5.4 lb
- Price: 300 gp
Weapon actions
If you have proficiency, equip in main hand to gain:
- No results
- Backbreaker ()
Put extra force behind your strike to possibly knock your enemy .
- Concussive Smash ()
Hit an enemy with all your might to deal damage and possibly them.
- Weakening Strike ()
Target an enemy's hands with a non-lethal attack and possibly inflict .
Where to find
- Dropped by Dror Ragzlin in the Shattered Sanctum (X:297, Y:40).