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For'reth: Difference between revisions

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{{PageSeo|title=Gish For'reth|description=Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.|fullkeywords=Mountain pass githyanki fight kithrak voss boss act one gish forreth sarth baretha}}
{{PageSeo
 
| title = Gish For'reth
{{Infobox creature|movement m=9|weight kg=75|level=5|str=15|dex=12|con=16|int=16|wis=15|cha=16|con save prof=yes|int save prof=yes|wis save prof=yes|hp=53|ac=16|passives=Opportunity Attack|e hp=37|t hp=68|t passives=Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell|name=For'reth|full name=Gish For'reth|title=Gish|image=For'reth mountain pass model.png|size=Medium|type=[[Humanoid]]|race=[[Githyanki]]}}
| description = Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One. A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.
| keywords = Mountain pass githyanki fight kithrak voss boss act one gish forreth sarth baretha
}}
{{Infobox creature
| name = Gish For'reth
| image = <gallery>
For'reth mountain pass model.png|In-game
Portrait For'reth.png|Portrait
</gallery>
| size = Medium
| type = [[Humanoid]]
| race = [[Githyanki]]
| level = 5
| e hp = 37
| hp = 53
| t hp = 68
| ac = 16
| movement m = 9
| weight kg = 75
| str = 15
| dex = 12
| con = 16
| int = 16
| wis = 15
| cha = 16
| con save prof = yes
| int save prof = yes
| wis save prof = yes
| passives = Opportunity Attack
| t passives = Opportunity Attack, Psionic Empowerment, War Caster: Concentration, War Caster: Opportunity Spell
}}


'''Gish For'reth''' is a [[Githyanki]] who can be found at the [[Mountain Pass]] during [[Act One]].  
'''Gish For'reth''' is a [[Githyanki]] who can be found at the [[Mountain Pass]] during [[Act One]].  
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A [[gish]] specializing in psionics, he is the primary spellcaster of the squad that searches the [[Wilderness]] in search of a powerful weapon.
A [[gish]] specializing in psionics, he is the primary spellcaster of the squad that searches the [[Wilderness]] in search of a powerful weapon.


==Combat==
== Combat ==
 
=== Attacks and abilities ===
===Attacks and Abilities===
{{Feature box|main hand attack|item=Githyanki Longsword}}
{{Feature box|main hand attack|item=Githyanki Longsword}}{{Feature box|misty step}}{{Feature box|shocking grasp}}{{Feature box|ray of frost}}{{Feature box|burning hands}}{{Feature box|blindness}}{{Feature box|hold person}}
{{Feature box|misty step}}
{{Feature box|shocking grasp}}
{{Feature box|ray of frost}}
{{Feature box|burning hands}}
{{Feature box|blindness}}
{{Feature box|hold person}}


==Notes ==  
==Notes ==  

Revision as of 18:11, 29 June 2024

Gish For'reth is a Githyanki who can be found at the Mountain Pass during Act One.

Involvement

A gish specializing in psionics, he is the primary spellcaster of the squad that searches the Wilderness in search of a powerful weapon.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Githyanki Longsword
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Misty Step.webp
Misty Step Misty Step ()
Surrounded by silver mist, you teleport to an unoccupied space you can see.
 Range: 18 m / 60 ft
Shocking Grasp.webp
Shocking Grasp Shocking Grasp ()
D8 Lightning.png 1d8 (1~8) Damage TypesLightning

The target cannot use Reactions. This spell has Advantage Icon.png Advantage on creatures with metal Armour.

 Melee: 1.5 m / 5  ft
Ray of Frost.webp
Ray of Frost Ray of Frost ()
D8 Cold.png 1d8 (1~8) Damage TypesCold

Reduces the target's Movement Speed by 3 m / 10 ft.

 Range: 18 m / 60 ft
Burning Hands.webp
Burning Hands Burning Hands ()
D6 Fire.png 3d6 (3~18) Damage TypesFire

Each flammable target is hit with 3d6Damage TypesFire damage.

DEX Save
 Range: Self
AoE: 5 m / 17 ft (Cone)
Blindness.webp
Blindness Blindness ()
Limit a foe's sight range. It is easier to hit, and the creature will miss more often. Attack rolls against it have Advantage Icon.png Advantage and the foe attacks with Disadvantage Icon.png Disadvantage.
CON Save
 Range: 18 m / 60 ft
Hold Person.webp
Hold Person Hold Person ()
Hold a humanoid enemy still. They can't Move, Act, or React. Attacks from within  Range: 3 m / 10 ft are always Critical Hits. At the end of each turn, the affected creature can make a Wisdom Saving throw to end this condition.
WIS Save
 Range: 18 m / 60 ft

Notes

  • Grants 75 experience when killed.

See also