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Apostle of Myrkul: Difference between revisions

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{{see also|Ketheric Thorm/combat}}
{{see also|Ketheric Thorm/combat}}


=== Spells and abilities ===
=== Attacks and abilities ===
'''Scythe of Myrkul (Main Weapon):''' Deal 6~28 (2d12+4) Slashing Damage. Grants ''Reaper's Scythe'' ability.
{{Feature box|Main Hand Attack|item=Scythe of Myrkul}}
 
Your underlings are more likely to target this foe, and their [[Attack Roll]]s against it have {{Advantage}}.


{{Feature box|Call of the Damned}}
{{Feature box|Call of the Damned}}

Revision as of 05:13, 26 June 2024

The Apostle of Myrkul is a powerful enemy that serves as the final boss of Act Two. The Dream Visitor refers to him as the Avatar of Myrkul himself, the god of death, that rises after the death of Ketheric Thorm.

Combat

Attacks and abilities

Main Hand Attack.webp
Main Hand Attack Main Hand Attack ()   –  Scythe of Myrkul
Normal weapon damage Make a melee attack with your equipped weapon.
 Melee: 1.5 m / 5  ft
Generic Death.webp
Call of the Damned Call of the Damned ()

Speak the commands Myrkul whispers in your ear, and pull all nearby creatures 9 m / 30 ft towards you.

STR Save
AoE: 50 m / 167 ft (Radius)
Generic Control.webp
Reaper's Scythe Reaper's Scythe ()
+
D6 Necrotic.png 3d6 (3~18) Damage TypesNecrotic

Swing your weapon in a large arc that knocks targets back 3 m / 10 ft.

STR Save
AoE: 5 m / 17 ft (Cone)
Recharge: Per turn
Generic Physical.webp
Cold Embrace Cold Embrace ()
+
D6 Cold.png 4d6 (4~24) Damage TypesCold

Lash out with bone-cold hands.

 Range: 4 m / 13 ft

Honour Mode

Generic Control.webp
Gaze of the Dead Gaze of the Dead ()

Cast your empty eyes towards a creature and Frighten Frighten it.

CON Save
 Range: 30 m / 100 ft
Recharge: Per turn

Achievements

A-No Free Lunches.jpg

No Free Lunches
Defeat the Apostle of Myrkul before it consumes any necromites.


Gallery