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Boots of Striding: Difference between revisions

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| condition = Momentum
| condition = Momentum
| condition duration = 1
| condition duration = 1
| where to find = <!-- Describe where and how to obtain the item. -->
| where to find = Dropped by [[Minthara]], or equipped by her when recruited.
Dropped by [[Minthara]], or equipped by her when recruited.
| where to find location = Shattered Sanctum
| where to find x = 338
| where to find y = -26
| notes =
| notes =
* The {{Cond|Unmovable}} condition can be indefinitely applied by equipping the boots, casting a concentration spell, unequipping the boots, and then breaking concentration. The check to remove Unmovable is attached to the boots, and thus if they are not equipped when concentration ends, the effect will persist.
* The {{Cond|Unmovable}} condition can be indefinitely applied by equipping the boots, casting a concentration spell, unequipping the boots, and then breaking concentration. The check to remove Unmovable is attached to the boots, and thus if they are not equipped when concentration ends, the effect will persist.

Revision as of 08:40, 21 August 2024

Boots of Striding image

The Boots of Striding are an uncommon pair of Boots that grants the wearer a burst of speed whenever they begin concentrating on a spell.

Description Icon.png

The metal of these greaves is comfortably warm against your shins, as though heated by your mere presence.

Properties

  • Boots Boots
  • Proficiency Icon.png Required Proficiency: Medium Armour Medium Armour
  • Rarity: Uncommon
  •  Weight: 2 kg / 4 lb
  • Price: 90 gp
  • UID MAG_Paladin_MomentumOnConcentration_Boots
    UUID 8770f821-38bc-41cc-aae9-02988d46df02

Special

The wearer of this item gains:

Focused Stride
When you cast a spell that requires Concentration Concentration, you gain Momentum Momentum for 1 turn. While you are concentrating, you cannot be pushed or get knocked Prone Prone.

Condition: Momentum

Momentum Momentum

Duration: 1 turn

  • Spurred on by a sense of urgency. Movement Speed increased by 1.5 m / 5 ft per remaining duration of this effect.
  • Removed when Restrained Restrained, Condition Type Icon.pngIncapacitated, Condition Type Icon.pngProne, or slowed down.
  • Momentum has a maximum Duration: 5 turns.

Where to find

Notes

  • The Unmovable Unmovable condition can be indefinitely applied by equipping the boots, casting a concentration spell, unequipping the boots, and then breaking concentration. The check to remove Unmovable is attached to the boots, and thus if they are not equipped when concentration ends, the effect will persist.

External links

Gallery